Initial commit with LFS

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2026-06-08 12:39:14 +09:00
commit 4baccd5cbc
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using UnityEngine;
namespace Unity.VRTemplate
{
/// <summary>
/// Rotates this object at a user defined speed
/// </summary>
public class Rotator : MonoBehaviour
{
[SerializeField, Tooltip("Angular velocity in degrees per second")]
Vector3 m_Velocity;
void Update()
{
transform.Rotate(m_Velocity * Time.deltaTime);
}
}
}