2026-06-15 리듬게임 자동기능
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@@ -34,7 +34,7 @@ public class LaneVisual
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Vector3 target = _judgmentLine.position + worldOffset;
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RhythmNoteInstance instance = Instantiate(prefab, start, origin.rotation, transform);
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instance.Setup(start, target, spawnTime, note.Time, songTime, onMiss);
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instance.Setup(start, target, spawnTime, note.Time, note.Lane, songTime, onMiss);
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return instance;
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}
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}
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