%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 8
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: M_Gem6_Tiled
  m_Shader: {fileID: 4800000, guid: 4c346f145bc2dfc4cad7ed240a870fba, type: 3}
  m_Parent: {fileID: 0}
  m_ModifiedSerializedProperties: 0
  m_ValidKeywords: []
  m_InvalidKeywords:
  - _EMISSION
  - _METALLICGLOSSMAP
  - _NORMALMAP
  m_LightmapFlags: 2
  m_EnableInstancingVariants: 1
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_LockedProperties: 
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _Albedo:
        m_Texture: {fileID: 2800000, guid: 69c2356db5887e64d8ee0d6e0393f270, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _BumpMap:
        m_Texture: {fileID: 2800000, guid: 8d2897f3e7acea14195b1f9c91a0df49, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 2800000, guid: 823a3de638b626d419ac42742bb05c4b, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: 7dacf42603740a24faf8ea76aa33a3e3, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Masks:
        m_Texture: {fileID: 2800000, guid: 5a0ce139b0b7008449657466cb05a3e5, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 2800000, guid: e7514033ce26e664fa5b5151e888cd37, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Normal:
        m_Texture: {fileID: 2800000, guid: 8ce02935bc340504da7ce927b195d6d3, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _texcoord:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - unity_Lightmaps:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - unity_LightmapsInd:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - unity_ShadowMasks:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Ints: []
    m_Floats:
    - _AlbedoHueShift: 0
    - _AlbedoSaturationShift: 0
    - _AlphaCutoff: 0.5
    - _BaseSmoothness: 1
    - _BumpScale: 1
    - _Cutoff: 0.5
    - _DetailNormalMapScale: 1
    - _DirtSmoothness: 0.2
    - _DirtStrength: 0
    - _DstBlend: 0
    - _EnvironmentReflections: 1
    - _GlossMapScale: 0.847
    - _Glossiness: 0.5
    - _GlossyReflections: 1
    - _HueShift: 0
    - _Metallic: 0
    - _Mode: 0
    - _OcclusionStrength: 1
    - _Parallax: 0.02
    - _QueueControl: 0
    - _QueueOffset: 0
    - _ReceiveShadows: 1
    - _SaturationShift: 0
    - _SmoothnessTextureChannel: 0
    - _SpecularHighlights: 1
    - _SrcBlend: 1
    - _UVSec: 0
    - _ZWrite: 1
    - __dirty: 0
    m_Colors:
    - _Color: {r: 1, g: 1, b: 1, a: 1}
    - _DirtColor: {r: 0.03241168, g: 0.011352384, b: 0.088050246, a: 0}
    - _EmissionColor: {r: 0.42767292, g: 0, b: 0.08211316, a: 1}
  m_BuildTextureStacks: []
