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2026-09-15 00:20:30 +09:00
commit 3b323714fd
2691 changed files with 118290 additions and 0 deletions

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using UnityEngine;
public class GameManager : MonoBehaviour,ISceneInitializable
{
public static GameManager Instance { get; private set; }
private void Awake()
{
if (Instance == null)
{
Instance = this; //만들어진 자신을 인스턴스로 설정
}
else
{
Destroy(gameObject); //이미 인스턴스가 있으면 자신을 파괴
}
}
public void OnSceneLoaded()
{
}
}