27 lines
664 B
C#
27 lines
664 B
C#
/**
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* Copyright(c) Live2D Inc. All rights reserved.
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*
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* Use of this source code is governed by the Live2D Open Software license
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* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
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*/
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namespace Live2D.Cubism.Framework.Raycasting
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{
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/// <summary>
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/// Precision for casting rays against a <see cref="CubismRaycastable"/>.
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/// </summary>
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public enum CubismRaycastablePrecision
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{
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/// <summary>
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/// Cast against bounding box.
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/// </summary>
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BoundingBox,
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/// <summary>
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/// Cast against triangles.
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/// </summary>
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Triangles
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}
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}
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