Files
StoryGame_Unity/Assets/Live2D/Cubism/Framework/UserData/CubismUserDataBody.cs

34 lines
685 B
C#

/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
using System;
using UnityEngine;
namespace Live2D.Cubism.Framework.UserData
{
/// <summary>
/// Body of user data.
/// </summary>
[Serializable]
public struct CubismUserDataBody
{
/// <summary>
/// Id.
/// </summary>
[SerializeField]
public string Id;
/// <summary>
/// Value.
/// </summary>
[SerializeField]
public string Value;
}
}