Files
StoryGame_Unity/Assets/Live2D/Cubism/Framework/Raycasting/CubismRaycastable.cs

25 lines
612 B
C#

/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
using UnityEngine;
namespace Live2D.Cubism.Framework.Raycasting
{
/// <summary>
/// Allows raycasting against <see cref="Core.CubismDrawable"/>s.
/// </summary>
public sealed class CubismRaycastable : MonoBehaviour
{
/// <summary>
/// The precision.
/// </summary>
public CubismRaycastablePrecision Precision;
}
}