Files
StoryGame_Unity/Assets/Live2D/Cubism/Framework/MouthMovement/CubismAudioSamplingQuality.cs

32 lines
686 B
C#

/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
namespace Live2D.Cubism.Framework.MouthMovement
{
/// <summary>
/// Audio sampling quality.
/// </summary>
public enum CubismAudioSamplingQuality
{
/// <summary>
/// High quality.
/// </summary>
High,
/// <summary>
/// Very high quality.
/// </summary>
VeryHigh,
/// <summary>
/// Insane quality.
/// </summary>
Maximum
}
}