Files
StoryGame_Unity/Assets/Live2D/Cubism/Framework/CubismDisplayInfoParameterName.cs

30 lines
824 B
C#

/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
using UnityEngine;
namespace Live2D.Cubism.Framework
{
/// <summary>
/// Get the parameter name from cdi3.json and save the display name.
/// </summary>
public class CubismDisplayInfoParameterName : MonoBehaviour
{
/// <summary>
/// Original name of the parameter from cdi3.json.
/// </summary>
[SerializeField,HideInInspector]
public string Name;
/// <summary>
/// Name for display that can be changed by the user.
/// </summary>
[SerializeField]
public string DisplayName;
}
}