Files
StoryGame_Unity/Assets/02_Scripts/_UI/View/LoadingScreen.cs
2026-07-24 18:20:02 +09:00

15 lines
334 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class LoadingScreen : MonoBehaviour
{
public Image LoadingImage;
public TextMeshProUGUI LoadingTextMeshProUGUI;
public CanvasGroup LoadingScreenCanvasGroup;
private void Awake()
{
LoadingScreenCanvasGroup = GetComponent<CanvasGroup>();
}
}