Files
StoryGame_Unity/Assets/Live2D/Cubism/Rendering/CubismCommonRenderTextureController.cs

31 lines
830 B
C#

/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
using UnityEngine;
namespace Live2D.Cubism.Rendering
{
/// <summary>
/// Calls release processes for classes used system-wide.
/// </summary>
[ExecuteInEditMode]
public class CubismCommonRenderTextureController : MonoBehaviour
{
private void Update()
{
// Reset the flag at the beginning of each frame.
CubismOffscreenRenderTextureManager.GetInstance().HasResetThisFrame = false;
}
private void OnDestroy()
{
CubismOffscreenRenderTextureManager.GetInstance().Release();
}
}
}