181 lines
4.7 KiB
C#
181 lines
4.7 KiB
C#
/**
|
|
* Copyright(c) Live2D Inc. All rights reserved.
|
|
*
|
|
* Use of this source code is governed by the Live2D Open Software license
|
|
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
|
|
*/
|
|
|
|
|
|
using Live2D.Cubism.Core;
|
|
using UnityEngine;
|
|
|
|
namespace Live2D.Cubism.Framework
|
|
{
|
|
/// <summary>
|
|
/// Cubism parameter store.
|
|
/// </summary>
|
|
public class CubismParameterStore : MonoBehaviour, ICubismUpdatable
|
|
{
|
|
/// <summary>
|
|
/// Parameters cache.
|
|
/// </summary>
|
|
private CubismParameter[] DestinationParameters { get; set; }
|
|
|
|
/// <summary>
|
|
/// Parts cache.
|
|
/// </summary>
|
|
private CubismPart[] DestinationParts { get; set; }
|
|
|
|
/// <summary>
|
|
/// For storage parameters value.
|
|
/// </summary>
|
|
private float[] _parameterValues;
|
|
|
|
/// <summary>
|
|
/// For storage parts opacity.
|
|
/// </summary>
|
|
private float[] _partOpacities;
|
|
|
|
/// <summary>
|
|
/// Model has cubism update controller component.
|
|
/// </summary>
|
|
[HideInInspector]
|
|
public bool HasUpdateController { get; set; }
|
|
|
|
|
|
|
|
/// <summary>
|
|
/// Called by cubism update controller. Order to invoke OnLateUpdate.
|
|
/// </summary>
|
|
public int ExecutionOrder
|
|
{
|
|
get { return CubismUpdateExecutionOrder.CubismParameterStoreSaveParameters; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called by cubism update controller. Needs to invoke OnLateUpdate on Editing.
|
|
/// </summary>
|
|
public bool NeedsUpdateOnEditing
|
|
{
|
|
get { return false; }
|
|
}
|
|
|
|
|
|
public void Refresh()
|
|
{
|
|
if (DestinationParameters == null)
|
|
{
|
|
DestinationParameters = this.FindCubismModel().Parameters;
|
|
}
|
|
|
|
if (DestinationParts == null)
|
|
{
|
|
DestinationParts = this.FindCubismModel().Parts;
|
|
}
|
|
|
|
// Get cubism update controller.
|
|
HasUpdateController = (GetComponent<CubismUpdateController>() != null);
|
|
|
|
SaveParameters();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called by cubism update controller. Updates controller.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Make sure this method is called after any animations are evaluated.
|
|
/// </remarks>
|
|
public void OnLateUpdate()
|
|
{
|
|
if (!HasUpdateController)
|
|
{
|
|
return;
|
|
}
|
|
|
|
SaveParameters();
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
/// Save model parameters value and parts opacity.
|
|
/// </summary>
|
|
public void SaveParameters()
|
|
{
|
|
// Fail silently...
|
|
if(!enabled)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// save parameters value
|
|
if(DestinationParameters != null && _parameterValues == null)
|
|
{
|
|
_parameterValues = new float[DestinationParameters.Length];
|
|
}
|
|
|
|
if(_parameterValues != null)
|
|
{
|
|
for(var i = 0; i < _parameterValues.Length; ++i)
|
|
{
|
|
_parameterValues[i] = DestinationParameters[i].Value;
|
|
}
|
|
}
|
|
|
|
// save parts opacity
|
|
if(DestinationParts != null && _partOpacities == null)
|
|
{
|
|
_partOpacities = new float[DestinationParts.Length];
|
|
}
|
|
|
|
if(_partOpacities != null)
|
|
{
|
|
for(var i = 0; i < _partOpacities.Length; ++i)
|
|
{
|
|
_partOpacities[i] = DestinationParts[i].Opacity;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Restore model parameters value and parts opacity.
|
|
/// </summary>
|
|
public void RestoreParameters()
|
|
{
|
|
// Fail silently...
|
|
if(!enabled)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// restore parameters value
|
|
if(_parameterValues != null)
|
|
{
|
|
for(var i = 0; i < _parameterValues.Length; ++i)
|
|
{
|
|
DestinationParameters[i].OverrideValue(_parameterValues[i]);
|
|
}
|
|
}
|
|
|
|
// restore parts opacity
|
|
if(_partOpacities != null)
|
|
{
|
|
for(var i = 0; i < _partOpacities.Length; ++i)
|
|
{
|
|
DestinationParts[i].Opacity = _partOpacities[i];
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called by Unity.
|
|
/// </summary>
|
|
private void OnEnable()
|
|
{
|
|
// Initialize cache.
|
|
Refresh();
|
|
}
|
|
|
|
}
|
|
}
|