/** * Copyright(c) Live2D Inc. All rights reserved. * * Use of this source code is governed by the Live2D Open Software license * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html. */ using UnityEngine; namespace Live2D.Cubism.Rendering { /// /// Calls release processes for classes used system-wide. /// [ExecuteInEditMode] public class CubismCommonRenderTextureController : MonoBehaviour { private void Update() { // Reset the flag at the beginning of each frame. CubismOffscreenRenderTextureManager.GetInstance().HasResetThisFrame = false; } private void OnDestroy() { CubismOffscreenRenderTextureManager.GetInstance().Release(); } } }