/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
using Live2D.Cubism.Core;
using Live2D.Cubism.Rendering;
using UnityEngine;
namespace Live2D.Cubism.Framework.Json
{
///
/// Default pickers.
///
public static class CubismBuiltinPickers
{
///
/// Builtin picker.
///
/// Event source.
/// Drawable to map to.
/// Mapped texture.
public static Material DrawableMaterialPicker(CubismModel3Json sender, CubismDrawable drawable)
{
return CubismBuiltinMaterials.GetBlendModeMaterial("UnlitBlendMode", drawable.ColorBlend, drawable.AlphaBlend, drawable.IsMasked, drawable.IsInverted, drawable.IsDoubleSided);
}
///
/// Pick material for s.
///
/// Event source.
/// Offscreen to map to.
///
public static Material OffscreenMaterialPicker(CubismModel3Json sender, CubismOffscreen offscreen)
{
return CubismBuiltinMaterials.GetBlendModeMaterial("UnlitOffscreen", offscreen.ColorBlend, offscreen.AlphaBlend, offscreen.IsMasked, offscreen.IsInverted, offscreen.IsDoubleSided);
}
///
/// Builtin picker.
///
/// Event source.
/// Drawable to map to.
/// Mapped texture.
public static Texture2D TexturePicker(CubismModel3Json sender, CubismDrawable drawable)
{
return sender.Textures[drawable.TextureIndex];
}
}
}