3D 잔재 제거
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15
UIElementsSchema/UnityEditor.Inspector.xsd
Normal file
15
UIElementsSchema/UnityEditor.Inspector.xsd
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<?xml version="1.0" encoding="utf-8"?>
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<xs:schema xmlns:tns="UnityEditor.Inspector" elementFormDefault="qualified" targetNamespace="UnityEditor.Inspector" xmlns:xs="http://www.w3.org/2001/XMLSchema">
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<xs:import schemaLocation="UnityEngine.UIElements.xsd" namespace="UnityEngine.UIElements" />
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<xs:complexType name="ClippingPlanesType">
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<xs:complexContent mixed="false">
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<xs:extension xmlns:q1="UnityEngine.UIElements" base="q1:BindableElementType">
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<xs:choice />
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<xs:attribute default="label" name="label" type="xs:string" />
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<xs:attribute default="0,0" name="value" type="xs:string" />
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<xs:attribute default="false" name="is-delayed" type="xs:boolean" />
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</xs:extension>
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</xs:complexContent>
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</xs:complexType>
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<xs:element name="ClippingPlanes" xmlns:q2="UnityEngine.UIElements" substitutionGroup="q2:BindableElement" type="tns:ClippingPlanesType" />
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</xs:schema>
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