증거품 UI

This commit is contained in:
2026-07-30 16:26:39 +09:00
parent 519e351fa5
commit 23e93a67f8
127 changed files with 55106 additions and 4 deletions

View File

@@ -10,7 +10,10 @@ public class InputManager : MonoBehaviour, GameInput.IPlayerActions
private GameInput _input;
public event Action OnDialogNext_Event;
public event Action OnDialogNext_Event;
public event Action OnEvidence_Event;
public event Action OnEvidencePrev_Event;
public event Action OnEvidenceNext_Event;
private void Awake()
{
@@ -37,4 +40,22 @@ public void OnDialogNext(InputAction.CallbackContext ctx)
if (ctx.phase == InputActionPhase.Started)
OnDialogNext_Event?.Invoke();
}
public void OnEvidence(InputAction.CallbackContext ctx)
{
if (ctx.phase == InputActionPhase.Started)
OnEvidence_Event?.Invoke();
}
public void OnEvidencePrev(InputAction.CallbackContext ctx)
{
if (ctx.phase == InputActionPhase.Started)
OnEvidencePrev_Event?.Invoke();
}
public void OnEvidenceNext(InputAction.CallbackContext ctx)
{
if (ctx.phase == InputActionPhase.Started)
OnEvidenceNext_Event?.Invoke();
}
}