Files
Shopping_UnityVR/Assets/02_Scripts/UI/ShoppingOrderRow.cs

25 lines
634 B
C#

using TMPro;
using UnityEngine;
using VRShopping.Shopping;
namespace VRShopping.UI
{
public class ShoppingOrderRow : MonoBehaviour
{
[SerializeField] private TMP_Text _nameText;
[SerializeField] private TMP_Text _quantityText;
public void Bind(ShoppingOrderEntry entry)
{
if (entry == null)
{
gameObject.SetActive(false);
return;
}
if (_nameText != null) _nameText.text = entry.ProductGroup.ToString();
if (_quantityText != null) _quantityText.text = $"x{entry.RequiredQuantity}";
}
}
}