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Shopping_UnityVR/Assets/EasyColliderEditor/DOTS/Scripts/EasyColliderDOTS.cs

18 lines
567 B
C#

#if (UNITY_EDITOR)
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace ECE
{
// This is just the empty class that get's overwritten to add DOTS support.
// This make it much simpler for future updates to also work with DOTS as
// the only thing it does is convert the colliders through the UI Button.
// by having the same class with required method, we don't need to adjust
// other scripts each update.
public class EasyColliderDOTS
{
public void OnInspectorGUI(EasyColliderEditor Editor) { }
}
}
#endif