23 lines
479 B
C#
23 lines
479 B
C#
using UnityEngine;
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namespace Bozo.AnimeCharacters
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{
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[CreateAssetMenu(fileName = "BMAC_CharacterObject", menuName = "BoZo/BMAC_CharacterObject")]
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public class CharacterObject : DataObject
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{
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public Texture2D icon;
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public CharacterData data;
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public override CharacterData GetCharacterData()
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{
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return data;
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}
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public override Texture2D GetCharacterIcon()
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{
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return icon;
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}
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}
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}
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