Files
Shopping_UnityVR/Assets/BoZo_ModularAnimeCharacters/Scripts/OutfitBase.cs

24 lines
384 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace Bozo.AnimeCharacters
{
public abstract class OutfitBase : MonoBehaviour
{
private void Awake()
{
//material = GetComponentInChildren<Renderer>().material;
}
public virtual void SetSwatch(int swatchIndex, bool linkedChange = false)
{
}
}
}