29 lines
559 B
C#
29 lines
559 B
C#
using UnityEngine;
|
|
|
|
namespace VRShopping.Player
|
|
{
|
|
public class PlayerWallet : MonoBehaviour
|
|
{
|
|
//예산
|
|
[Min(0)] public int Budget;
|
|
|
|
public bool PayMoney(int cost)
|
|
{
|
|
bool successFlag;
|
|
|
|
//예산이 비용보다 많을시
|
|
if(Budget >= cost)
|
|
{
|
|
Budget -= cost;
|
|
successFlag = true;
|
|
}
|
|
else //예산 부족
|
|
{
|
|
successFlag = false;
|
|
}
|
|
|
|
return successFlag;
|
|
}
|
|
}
|
|
}
|