Files
Shopping_UnityVR/Assets/02_Scripts/UI/DialogChoiceRow.cs

30 lines
639 B
C#

using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace VRShopping.UI
{
public class DialogChoiceRow : MonoBehaviour
{
[SerializeField] private TMP_Text _text;
[SerializeField] private Button _button;
public event Action<int> OnClicked;
private int _index;
private void Awake()
{
if (_button != null)
_button.onClick.AddListener(() => OnClicked?.Invoke(_index));
}
public void Bind(int index, string text)
{
_index = index;
if (_text != null) _text.text = text;
}
}
}