778 lines
55 KiB
C#
778 lines
55 KiB
C#
using UnityEditor;
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using UnityEngine;
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namespace HighlightPlus {
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[CustomEditor(typeof(HighlightProfile))]
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[CanEditMultipleObjects]
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public class HighlightProfileEditor : UnityEditor.Editor {
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SerializedProperty effectGroup, effectGroupLayer, effectNameFilter, effectNameUseRegEx, excludeObjectsWithHighlightEffect, combineMeshes, alphaCutOff, alphaCutOffTextureName, cullBackFaces;
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SerializedProperty overlay, overlayMode, overlayColor, overlayAnimationSpeed, overlayMinIntensity, overlayTexture, overlayTextureScale, overlayTextureScrolling, overlayTextureUVSpace, overlayBlending, overlayBlendMode, overlayVisibility;
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SerializedProperty overlayPattern, overlayPatternScrolling, overlayPatternScale, overlayPatternSize, overlayPatternSoftness, overlayPatternRotation;
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SerializedProperty fadeInDuration, fadeOutDuration, constantWidth, normalsOption, minimumWidth, extraCoveragePixels;
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SerializedProperty outline, outlineColor, outlineColorStyle, outlineGradient, outlineGradientInLocalSpace, outlineGradientKnee, outlineGradientPower;
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SerializedProperty outlineWidth, outlineBlurPasses, outlineQuality, outlineEdgeMode, outlineEdgeThreshold, outlineSharpness, padding;
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SerializedProperty outlineDownsampling, outlineVisibility, outlineIndependent, outlineContourStyle, outlineMaskMode;
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SerializedProperty outlineStylized, outlinePattern, outlinePatternScale, outlinePatternThreshold, outlinePatternDistortionAmount, outlinePatternStopMotionScale;
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SerializedProperty outlinePatternDistortionTexture;
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SerializedProperty outlineDashed, outlineDashWidth, outlineDashGap, outlineDashSpeed;
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SerializedProperty outlineDistanceScaleBias;
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SerializedProperty outlinePixelation;
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SerializedProperty glow, glowWidth, glowQuality, glowBlurMethod, glowDownsampling, glowHQColor, glowDithering, glowDitheringStyle, glowMagicNumber1, glowMagicNumber2, glowAnimationSpeed, glowDistanceScaleBias;
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SerializedProperty glowBlendPasses, glowVisibility, glowBlendMode, glowPasses, glowMaskMode, glowHighPrecision;
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SerializedProperty glowPixelation;
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SerializedProperty innerGlow, innerGlowWidth, innerGlowColor, innerGlowBlendMode, innerGlowVisibility, innerGlowPower;
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SerializedProperty focus, focusColor, focusBlur, focusBlurDownsampling, focusDesaturation;
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SerializedProperty targetFX, targetFXTexture, targetFXColor, targetFXRotationSpeed, targetFXInitialScale, targetFXEndScale, targetFXScaleToRenderBounds, targetFXUseEnclosingBounds, targetFXSquare, targetFXOffset;
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SerializedProperty targetFXAlignToGround, targetFXFadePower, targetFXGroundMaxDistance, targetFXGroundLayerMask, targetFXTransitionDuration, targetFXStayDuration, targetFXVisibility;
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SerializedProperty targetFXStyle, targetFXFrameWidth, targetFXCornerLength, targetFXFrameMinOpacity, targetFXGroundMinAltitude;
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SerializedProperty targetFXRotationAngle, targetFxCenterOnHitPosition, targetFxAlignToNormal;
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SerializedProperty iconFX, iconFXAssetType, iconFXPrefab, iconFXMesh, iconFXLightColor, iconFXDarkColor, iconFXRotationSpeed, iconFXAnimationOption, iconFXAnimationAmount, iconFXAnimationSpeed, iconFXScale, iconFXScaleToRenderBounds, iconFXOffset, iconFXTransitionDuration, iconFXStayDuration;
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SerializedProperty seeThrough, seeThroughOccluderMask, seeThroughOccluderMaskAccurate, seeThroughOccluderThreshold, seeThroughOccluderCheckInterval, seeThroughOccluderCheckIndividualObjects, seeThroughDepthOffset, seeThroughMaxDepth, seeThroughFadeRange;
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SerializedProperty seeThroughIntensity, seeThroughTintAlpha, seeThroughTintColor, seeThroughNoise, seeThroughBorder, seeThroughBorderWidth, seeThroughBorderColor, seeThroughOrdered, seeThroughBorderOnly, seeThroughTexture, seeThroughTextureUVSpace, seeThroughTextureScale, seeThroughChildrenSortingMode;
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SerializedProperty hitFxInitialIntensity, hitFxMode, hitFxFadeOutDuration, hitFxColor, hitFxRadius, hitFXTriggerMode;
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SerializedProperty cameraDistanceFade, cameraDistanceFadeNear, cameraDistanceFadeFar;
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SerializedProperty labelEnabled, labelRenderMode, labelText, labelColor, labelPrefab, labelVerticalOffset, labelViewportOffset, labelLineLength, labelFollowCursor;
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SerializedProperty labelTextSize, labelMode, labelAlignment, labelShowInEditorMode, labelMaxDistance, labelFadeStartDistance, labelScaleByDistance, labelScaleMin, labelScaleMax, labelWorldSpaceScale;
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SerializedProperty labelRelativeAlignment, labelAlignmentTransform;
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static GUIStyle sectionHeaderStyle;
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static GUIStyle sectionHeaderStatusStyle;
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static readonly GUIContent sectionHeaderActiveLabel = new GUIContent("\u2713");
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const string HP_PREF_PREFIX = "HighlightPlus.HPProfileEditor.";
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const string HP_HIGHLIGHT_OPTIONS = HP_PREF_PREFIX + "HighlightOptions";
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const string HP_OUTLINE = HP_PREF_PREFIX + "Outline";
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const string HP_GLOW = HP_PREF_PREFIX + "Glow";
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const string HP_INNER_GLOW = HP_PREF_PREFIX + "InnerGlow";
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const string HP_FOCUS = HP_PREF_PREFIX + "Focus";
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const string HP_OVERLAY = HP_PREF_PREFIX + "Overlay";
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const string HP_TARGET = HP_PREF_PREFIX + "Target";
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const string HP_ICON = HP_PREF_PREFIX + "Icon";
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const string HP_LABEL = HP_PREF_PREFIX + "Label";
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const string HP_SEE_THROUGH = HP_PREF_PREFIX + "SeeThrough";
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const string HP_HIT_FX = HP_PREF_PREFIX + "HitFX";
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bool expandHighlightOptions, expandOutline, expandGlow, expandInnerGlow, expandFocus, expandOverlay, expandTarget, expandIcon, expandLabel, expandSeeThrough, expandHitFX;
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void OnEnable () {
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expandHighlightOptions = EditorPrefs.GetBool(HP_HIGHLIGHT_OPTIONS, true);
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expandOutline = EditorPrefs.GetBool(HP_OUTLINE, true);
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expandGlow = EditorPrefs.GetBool(HP_GLOW, true);
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expandInnerGlow = EditorPrefs.GetBool(HP_INNER_GLOW, true);
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expandFocus = EditorPrefs.GetBool(HP_FOCUS, true);
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expandOverlay = EditorPrefs.GetBool(HP_OVERLAY, true);
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expandTarget = EditorPrefs.GetBool(HP_TARGET, true);
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expandIcon = EditorPrefs.GetBool(HP_ICON, true);
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expandLabel = EditorPrefs.GetBool(HP_LABEL, true);
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expandSeeThrough = EditorPrefs.GetBool(HP_SEE_THROUGH, true);
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expandHitFX = EditorPrefs.GetBool(HP_HIT_FX, true);
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effectGroup = serializedObject.FindProperty("effectGroup");
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effectGroupLayer = serializedObject.FindProperty("effectGroupLayer");
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effectNameFilter = serializedObject.FindProperty("effectNameFilter");
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effectNameUseRegEx = serializedObject.FindProperty("effectNameUseRegEx");
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excludeObjectsWithHighlightEffect = serializedObject.FindProperty("excludeObjectsWithHighlightEffect");
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combineMeshes = serializedObject.FindProperty("combineMeshes");
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alphaCutOff = serializedObject.FindProperty("alphaCutOff");
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alphaCutOffTextureName = serializedObject.FindProperty("alphaCutOffTextureName");
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cullBackFaces = serializedObject.FindProperty("cullBackFaces");
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normalsOption = serializedObject.FindProperty("normalsOption");
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fadeInDuration = serializedObject.FindProperty("fadeInDuration");
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fadeOutDuration = serializedObject.FindProperty("fadeOutDuration");
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constantWidth = serializedObject.FindProperty("constantWidth");
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extraCoveragePixels = serializedObject.FindProperty("extraCoveragePixels");
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minimumWidth = serializedObject.FindProperty("minimumWidth");
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padding = serializedObject.FindProperty("padding");
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overlay = serializedObject.FindProperty("overlay");
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overlayMode = serializedObject.FindProperty("overlayMode");
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overlayColor = serializedObject.FindProperty("overlayColor");
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overlayAnimationSpeed = serializedObject.FindProperty("overlayAnimationSpeed");
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overlayMinIntensity = serializedObject.FindProperty("overlayMinIntensity");
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overlayBlending = serializedObject.FindProperty("overlayBlending");
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overlayBlendMode = serializedObject.FindProperty("overlayBlendMode");
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overlayVisibility = serializedObject.FindProperty("overlayVisibility");
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overlayTexture = serializedObject.FindProperty("overlayTexture");
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overlayTextureUVSpace = serializedObject.FindProperty("overlayTextureUVSpace");
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overlayTextureScale = serializedObject.FindProperty("overlayTextureScale");
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overlayTextureScrolling = serializedObject.FindProperty("overlayTextureScrolling");
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overlayPattern = serializedObject.FindProperty("overlayPattern");
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overlayPatternScrolling = serializedObject.FindProperty("overlayPatternScrolling");
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overlayPatternScale = serializedObject.FindProperty("overlayPatternScale");
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overlayPatternSize = serializedObject.FindProperty("overlayPatternSize");
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overlayPatternSoftness = serializedObject.FindProperty("overlayPatternSoftness");
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overlayPatternRotation = serializedObject.FindProperty("overlayPatternRotation");
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outline = serializedObject.FindProperty("outline");
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outlineColor = serializedObject.FindProperty("outlineColor");
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outlineColorStyle = serializedObject.FindProperty("outlineColorStyle");
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outlineGradient = serializedObject.FindProperty("outlineGradient");
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outlineGradientInLocalSpace = serializedObject.FindProperty("outlineGradientInLocalSpace");
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outlineGradientKnee = serializedObject.FindProperty("outlineGradientKnee");
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outlineGradientPower = serializedObject.FindProperty("outlineGradientPower");
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outlineWidth = serializedObject.FindProperty("outlineWidth");
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outlineBlurPasses = serializedObject.FindProperty("outlineBlurPasses");
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outlineQuality = serializedObject.FindProperty("outlineQuality");
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outlineEdgeMode = serializedObject.FindProperty("outlineEdgeMode");
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outlineEdgeThreshold = serializedObject.FindProperty("outlineEdgeThreshold");
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outlineSharpness = serializedObject.FindProperty("outlineSharpness");
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outlineDownsampling = serializedObject.FindProperty("outlineDownsampling");
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outlineVisibility = serializedObject.FindProperty("outlineVisibility");
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outlineIndependent = serializedObject.FindProperty("outlineIndependent");
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outlineContourStyle = serializedObject.FindProperty("outlineContourStyle");
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outlineMaskMode = serializedObject.FindProperty("outlineMaskMode");
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outlineStylized = serializedObject.FindProperty("outlineStylized");
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outlinePattern = serializedObject.FindProperty("outlinePattern");
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outlinePatternScale = serializedObject.FindProperty("outlinePatternScale");
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outlinePatternThreshold = serializedObject.FindProperty("outlinePatternThreshold");
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outlinePatternDistortionAmount = serializedObject.FindProperty("outlinePatternDistortionAmount");
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outlinePatternStopMotionScale = serializedObject.FindProperty("outlinePatternStopMotionScale");
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outlinePatternDistortionTexture = serializedObject.FindProperty("outlinePatternDistortionTexture");
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outlineDashed = serializedObject.FindProperty("outlineDashed");
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outlineDashWidth = serializedObject.FindProperty("outlineDashWidth");
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outlineDashGap = serializedObject.FindProperty("outlineDashGap");
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outlineDashSpeed = serializedObject.FindProperty("outlineDashSpeed");
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outlineDistanceScaleBias = serializedObject.FindProperty("outlineDistanceScaleBias");
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outlinePixelation = serializedObject.FindProperty("outlinePixelation");
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glow = serializedObject.FindProperty("glow");
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glowWidth = serializedObject.FindProperty("glowWidth");
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glowQuality = serializedObject.FindProperty("glowQuality");
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glowHighPrecision = serializedObject.FindProperty("glowHighPrecision");
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glowBlurMethod = serializedObject.FindProperty("glowBlurMethod");
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glowDownsampling = serializedObject.FindProperty("glowDownsampling");
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glowHQColor = serializedObject.FindProperty("glowHQColor");
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glowAnimationSpeed = serializedObject.FindProperty("glowAnimationSpeed");
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glowDistanceScaleBias = serializedObject.FindProperty("glowDistanceScaleBias");
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glowDithering = serializedObject.FindProperty("glowDithering");
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glowDitheringStyle = serializedObject.FindProperty("glowDitheringStyle");
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glowMagicNumber1 = serializedObject.FindProperty("glowMagicNumber1");
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glowMagicNumber2 = serializedObject.FindProperty("glowMagicNumber2");
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glowBlendPasses = serializedObject.FindProperty("glowBlendPasses");
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glowVisibility = serializedObject.FindProperty("glowVisibility");
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glowBlendMode = serializedObject.FindProperty("glowBlendMode");
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glowPasses = serializedObject.FindProperty("glowPasses");
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glowMaskMode = serializedObject.FindProperty("glowMaskMode");
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glowPixelation = serializedObject.FindProperty("glowPixelation");
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innerGlow = serializedObject.FindProperty("innerGlow");
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innerGlowColor = serializedObject.FindProperty("innerGlowColor");
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innerGlowWidth = serializedObject.FindProperty("innerGlowWidth");
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innerGlowPower = serializedObject.FindProperty("innerGlowPower");
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innerGlowBlendMode = serializedObject.FindProperty("innerGlowBlendMode");
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innerGlowVisibility = serializedObject.FindProperty("innerGlowVisibility");
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focus = serializedObject.FindProperty("focus");
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focusColor = serializedObject.FindProperty("focusColor");
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focusBlur = serializedObject.FindProperty("focusBlur");
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focusBlurDownsampling = serializedObject.FindProperty("focusBlurDownsampling");
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focusDesaturation = serializedObject.FindProperty("focusDesaturation");
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targetFX = serializedObject.FindProperty("targetFX");
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targetFXTexture = serializedObject.FindProperty("targetFXTexture");
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targetFXRotationSpeed = serializedObject.FindProperty("targetFXRotationSpeed");
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targetFXInitialScale = serializedObject.FindProperty("targetFXInitialScale");
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targetFXEndScale = serializedObject.FindProperty("targetFXEndScale");
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targetFXScaleToRenderBounds = serializedObject.FindProperty("targetFXScaleToRenderBounds");
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targetFXUseEnclosingBounds = serializedObject.FindProperty("targetFXUseEnclosingBounds");
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targetFXSquare = serializedObject.FindProperty("targetFXSquare");
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targetFXOffset = serializedObject.FindProperty("targetFXOffset");
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targetFxCenterOnHitPosition = serializedObject.FindProperty("targetFxCenterOnHitPosition");
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targetFxAlignToNormal = serializedObject.FindProperty("targetFxAlignToNormal");
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targetFXAlignToGround = serializedObject.FindProperty("targetFXAlignToGround");
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targetFXFadePower = serializedObject.FindProperty("targetFXFadePower");
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targetFXColor = serializedObject.FindProperty("targetFXColor");
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targetFXTransitionDuration = serializedObject.FindProperty("targetFXTransitionDuration");
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targetFXStayDuration = serializedObject.FindProperty("targetFXStayDuration");
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targetFXVisibility = serializedObject.FindProperty("targetFXVisibility");
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targetFXStyle = serializedObject.FindProperty("targetFXStyle");
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targetFXFrameWidth = serializedObject.FindProperty("targetFXFrameWidth");
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targetFXCornerLength = serializedObject.FindProperty("targetFXCornerLength");
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targetFXFrameMinOpacity = serializedObject.FindProperty("targetFXFrameMinOpacity");
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targetFXRotationAngle = serializedObject.FindProperty("targetFXRotationAngle");
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targetFXGroundMinAltitude = serializedObject.FindProperty("targetFXGroundMinAltitude");
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targetFXGroundMaxDistance = serializedObject.FindProperty("targetFXGroundMaxDistance");
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targetFXGroundLayerMask = serializedObject.FindProperty("targetFXGroundLayerMask");
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iconFX = serializedObject.FindProperty("iconFX");
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iconFXAssetType = serializedObject.FindProperty("iconFXAssetType");
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iconFXPrefab = serializedObject.FindProperty("iconFXPrefab");
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iconFXMesh = serializedObject.FindProperty("iconFXMesh");
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iconFXLightColor = serializedObject.FindProperty("iconFXLightColor");
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iconFXDarkColor = serializedObject.FindProperty("iconFXDarkColor");
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iconFXRotationSpeed = serializedObject.FindProperty("iconFXRotationSpeed");
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iconFXAnimationOption = serializedObject.FindProperty("iconFXAnimationOption");
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iconFXAnimationAmount = serializedObject.FindProperty("iconFXAnimationAmount");
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iconFXAnimationSpeed = serializedObject.FindProperty("iconFXAnimationSpeed");
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iconFXScale = serializedObject.FindProperty("iconFXScale");
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iconFXScaleToRenderBounds = serializedObject.FindProperty("iconFXScaleToRenderBounds");
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iconFXOffset = serializedObject.FindProperty("iconFXOffset");
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iconFXTransitionDuration = serializedObject.FindProperty("iconFXTransitionDuration");
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iconFXStayDuration = serializedObject.FindProperty("iconFXStayDuration");
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seeThrough = serializedObject.FindProperty("seeThrough");
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seeThroughOccluderMask = serializedObject.FindProperty("seeThroughOccluderMask");
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seeThroughOccluderMaskAccurate = serializedObject.FindProperty("seeThroughOccluderMaskAccurate");
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seeThroughOccluderThreshold = serializedObject.FindProperty("seeThroughOccluderThreshold");
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seeThroughOccluderCheckInterval = serializedObject.FindProperty("seeThroughOccluderCheckInterval");
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seeThroughOccluderCheckIndividualObjects = serializedObject.FindProperty("seeThroughOccluderCheckIndividualObjects");
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seeThroughDepthOffset = serializedObject.FindProperty("seeThroughDepthOffset");
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seeThroughMaxDepth = serializedObject.FindProperty("seeThroughMaxDepth");
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seeThroughFadeRange = serializedObject.FindProperty("seeThroughFadeRange");
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seeThroughIntensity = serializedObject.FindProperty("seeThroughIntensity");
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seeThroughTintAlpha = serializedObject.FindProperty("seeThroughTintAlpha");
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seeThroughTintColor = serializedObject.FindProperty("seeThroughTintColor");
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seeThroughNoise = serializedObject.FindProperty("seeThroughNoise");
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seeThroughBorder = serializedObject.FindProperty("seeThroughBorder");
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seeThroughBorderWidth = serializedObject.FindProperty("seeThroughBorderWidth");
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seeThroughBorderColor = serializedObject.FindProperty("seeThroughBorderColor");
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seeThroughBorderOnly = serializedObject.FindProperty("seeThroughBorderOnly");
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seeThroughOrdered = serializedObject.FindProperty("seeThroughOrdered");
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seeThroughTexture = serializedObject.FindProperty("seeThroughTexture");
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seeThroughTextureScale = serializedObject.FindProperty("seeThroughTextureScale");
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seeThroughTextureUVSpace = serializedObject.FindProperty("seeThroughTextureUVSpace");
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seeThroughChildrenSortingMode = serializedObject.FindProperty("seeThroughChildrenSortingMode");
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hitFxInitialIntensity = serializedObject.FindProperty("hitFxInitialIntensity");
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hitFxMode = serializedObject.FindProperty("hitFxMode");
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hitFxFadeOutDuration = serializedObject.FindProperty("hitFxFadeOutDuration");
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hitFxColor = serializedObject.FindProperty("hitFxColor");
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hitFxRadius = serializedObject.FindProperty("hitFxRadius");
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hitFXTriggerMode = serializedObject.FindProperty("hitFXTriggerMode");
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cameraDistanceFade = serializedObject.FindProperty("cameraDistanceFade");
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cameraDistanceFadeNear = serializedObject.FindProperty("cameraDistanceFadeNear");
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cameraDistanceFadeFar = serializedObject.FindProperty("cameraDistanceFadeFar");
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labelEnabled = serializedObject.FindProperty("labelEnabled");
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labelRenderMode = serializedObject.FindProperty("labelRenderMode");
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labelText = serializedObject.FindProperty("labelText");
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labelTextSize = serializedObject.FindProperty("labelTextSize");
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labelColor = serializedObject.FindProperty("labelColor");
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labelPrefab = serializedObject.FindProperty("labelPrefab");
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labelVerticalOffset = serializedObject.FindProperty("labelVerticalOffset");
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labelViewportOffset = serializedObject.FindProperty("labelViewportOffset");
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labelLineLength = serializedObject.FindProperty("labelLineLength");
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labelFollowCursor = serializedObject.FindProperty("labelFollowCursor");
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labelMode = serializedObject.FindProperty("labelMode");
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labelShowInEditorMode = serializedObject.FindProperty("labelShowInEditorMode");
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labelAlignment = serializedObject.FindProperty("labelAlignment");
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labelRelativeAlignment = serializedObject.FindProperty("labelRelativeAlignment");
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labelAlignmentTransform = serializedObject.FindProperty("labelAlignmentTransform");
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labelMaxDistance = serializedObject.FindProperty("labelMaxDistance");
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labelFadeStartDistance = serializedObject.FindProperty("labelFadeStartDistance");
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labelScaleByDistance = serializedObject.FindProperty("labelScaleByDistance");
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labelScaleMin = serializedObject.FindProperty("labelScaleMin");
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labelScaleMax = serializedObject.FindProperty("labelScaleMax");
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labelWorldSpaceScale = serializedObject.FindProperty("labelWorldSpaceScale");
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}
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void OnDisable() {
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EditorPrefs.SetBool(HP_HIGHLIGHT_OPTIONS, expandHighlightOptions);
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EditorPrefs.SetBool(HP_OUTLINE, expandOutline);
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EditorPrefs.SetBool(HP_GLOW, expandGlow);
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EditorPrefs.SetBool(HP_INNER_GLOW, expandInnerGlow);
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EditorPrefs.SetBool(HP_FOCUS, expandFocus);
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EditorPrefs.SetBool(HP_OVERLAY, expandOverlay);
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EditorPrefs.SetBool(HP_TARGET, expandTarget);
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EditorPrefs.SetBool(HP_ICON, expandIcon);
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EditorPrefs.SetBool(HP_LABEL, expandLabel);
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EditorPrefs.SetBool(HP_SEE_THROUGH, expandSeeThrough);
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EditorPrefs.SetBool(HP_HIT_FX, expandHitFX);
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}
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bool DrawSectionHeader(string title, string prefKey, bool expanded, bool isActive = false) {
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if (sectionHeaderStyle == null) {
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sectionHeaderStyle = new GUIStyle("ShurikenModuleTitle") {
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fontStyle = FontStyle.Bold,
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fixedHeight = 22f,
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contentOffset = new Vector2(20f, -2f)
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};
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}
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if (sectionHeaderStatusStyle == null) {
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sectionHeaderStatusStyle = new GUIStyle(EditorStyles.miniLabel) {
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alignment = TextAnchor.MiddleRight,
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fontStyle = FontStyle.Bold
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};
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sectionHeaderStatusStyle.normal.textColor = new Color(0.2f, 0.8f, 0.2f);
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}
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Rect rect = GUILayoutUtility.GetRect(16f, 22f, sectionHeaderStyle);
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GUI.Box(rect, title, sectionHeaderStyle);
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Rect toggleRect = new Rect(rect.x + 4f, rect.y + 2f, 13f, 13f);
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if (Event.current.type == EventType.Repaint) {
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EditorStyles.foldout.Draw(toggleRect, false, false, expanded, false);
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}
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if (isActive) {
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Rect statusRect = new Rect(rect.xMax - 26f, rect.y - 2f, 22f, rect.height);
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GUI.Label(statusRect, sectionHeaderActiveLabel, sectionHeaderStatusStyle);
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}
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if (Event.current.type == EventType.MouseDown && rect.Contains(Event.current.mousePosition)) {
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expanded = !expanded;
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EditorPrefs.SetBool(prefKey, expanded);
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Event.current.Use();
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}
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return expanded;
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}
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public override void OnInspectorGUI () {
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serializedObject.Update();
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EditorGUILayout.Separator();
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expandHighlightOptions = DrawSectionHeader("Highlight Options", HP_HIGHLIGHT_OPTIONS, expandHighlightOptions);
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if (expandHighlightOptions) {
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EditorGUI.indentLevel++;
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EditorGUILayout.PropertyField(effectGroup, new GUIContent("Include"));
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if (effectGroup.intValue == (int)TargetOptions.LayerInScene || effectGroup.intValue == (int)TargetOptions.LayerInChildren) {
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EditorGUI.indentLevel++;
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EditorGUILayout.PropertyField(effectGroupLayer, new GUIContent("Layer"));
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EditorGUI.indentLevel--;
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}
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if (effectGroup.intValue != (int)TargetOptions.OnlyThisObject && effectGroup.intValue != (int)TargetOptions.Scripting) {
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EditorGUI.indentLevel++;
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EditorGUILayout.PropertyField(effectNameFilter, new GUIContent("Object Name Filter"));
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EditorGUILayout.PropertyField(effectNameUseRegEx, new GUIContent("Use Regular Expressions"));
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EditorGUILayout.PropertyField(excludeObjectsWithHighlightEffect, new GUIContent("Exclude Highlight Effect Objects", "If enabled, objects that already have a Highlight Effect component are excluded from this include list."));
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EditorGUILayout.PropertyField(combineMeshes);
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EditorGUI.indentLevel--;
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}
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EditorGUILayout.PropertyField(alphaCutOff);
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if (alphaCutOff.floatValue > 0f) {
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EditorGUI.indentLevel++;
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EditorGUILayout.PropertyField(alphaCutOffTextureName, new GUIContent("Custom Texture Name"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(padding, new GUIContent("Padding"));
|
|
EditorGUILayout.PropertyField(cullBackFaces);
|
|
EditorGUILayout.PropertyField(normalsOption);
|
|
EditorGUILayout.PropertyField(fadeInDuration);
|
|
EditorGUILayout.PropertyField(fadeOutDuration);
|
|
EditorGUILayout.PropertyField(cameraDistanceFade);
|
|
if (cameraDistanceFade.boolValue) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(cameraDistanceFadeNear, new GUIContent("Near Distance"));
|
|
EditorGUILayout.PropertyField(cameraDistanceFadeFar, new GUIContent("Far Distance"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(constantWidth);
|
|
if (!constantWidth.boolValue) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(minimumWidth);
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(outlineIndependent, new GUIContent("Independent", "Do not combine outline with other highlighted objects."));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
EditorGUILayout.Separator();
|
|
|
|
expandOutline = DrawSectionHeader("Outline", HP_OUTLINE, expandOutline, outline.floatValue > 0);
|
|
if (expandOutline) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(outline, new GUIContent("Intensity"));
|
|
if (outline.floatValue > 0) {
|
|
HighlightEffectEditor.QualityPropertyField(outlineQuality);
|
|
if (outlineQuality.intValue == (int)QualityLevel.Highest) {
|
|
EditorGUILayout.PropertyField(outlineEdgeMode, new GUIContent("Edges"));
|
|
if (outlineEdgeMode.intValue == (int)OutlineEdgeMode.Any) {
|
|
EditorGUILayout.PropertyField(outlineEdgeThreshold, new GUIContent("Edge Detection Threshold"));
|
|
}
|
|
EditorGUILayout.PropertyField(outlineContourStyle, new GUIContent("Contour Style"));
|
|
EditorGUILayout.PropertyField(outlineWidth, new GUIContent("Width"));
|
|
EditorGUILayout.PropertyField(outlineBlurPasses, new GUIContent("Blur Passes"));
|
|
EditorGUILayout.PropertyField(outlineSharpness, new GUIContent("Sharpness"));
|
|
EditorGUILayout.PropertyField(outlineColorStyle, new GUIContent("Color Style"));
|
|
switch ((ColorStyle)outlineColorStyle.intValue) {
|
|
case ColorStyle.SingleColor:
|
|
EditorGUILayout.PropertyField(outlineColor, new GUIContent("Color"));
|
|
break;
|
|
case ColorStyle.Gradient:
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(outlineGradient, new GUIContent("Gradient"));
|
|
EditorGUILayout.PropertyField(outlineGradientKnee, new GUIContent("Knee"));
|
|
EditorGUILayout.PropertyField(outlineGradientPower, new GUIContent("Power"));
|
|
EditorGUI.indentLevel--;
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
EditorGUILayout.PropertyField(outlineWidth, new GUIContent("Width"));
|
|
EditorGUILayout.PropertyField(outlineColorStyle, new GUIContent("Color Style"));
|
|
switch ((ColorStyle)outlineColorStyle.intValue) {
|
|
case ColorStyle.SingleColor:
|
|
EditorGUILayout.PropertyField(outlineColor, new GUIContent("Color"));
|
|
break;
|
|
case ColorStyle.Gradient:
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(outlineGradient, new GUIContent("Gradient"));
|
|
EditorGUILayout.PropertyField(outlineGradientInLocalSpace, new GUIContent("In Local Space"));
|
|
EditorGUI.indentLevel--;
|
|
break;
|
|
}
|
|
}
|
|
if (outlineQuality.intValue == (int)QualityLevel.Highest && outlineEdgeMode.intValue != (int)OutlineEdgeMode.Any) {
|
|
EditorGUILayout.PropertyField(outlineDownsampling, new GUIContent("Downsampling"));
|
|
}
|
|
if (outlineQuality.intValue == (int)QualityLevel.Highest && glowQuality.intValue == (int)QualityLevel.Highest) {
|
|
EditorGUILayout.PropertyField(glowVisibility, new GUIContent("Visibility"));
|
|
}
|
|
else {
|
|
EditorGUILayout.PropertyField(outlineVisibility, new GUIContent("Visibility"));
|
|
}
|
|
EditorGUILayout.PropertyField(outlineMaskMode, new GUIContent("Mask Mode"));
|
|
if (outlineQuality.intValue == (int)QualityLevel.Highest) {
|
|
EditorGUILayout.PropertyField(outlinePixelation, new GUIContent("Pixelation"));
|
|
EditorGUILayout.PropertyField(outlineStylized, new GUIContent("Stylized Effect"));
|
|
if (outlineStylized.boolValue) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(outlinePatternDistortionTexture, new GUIContent("Distortion Texture (R)", "Distortion texture for the stylized effect. Only red channel is used."));
|
|
if (outlinePatternDistortionTexture.objectReferenceValue != null) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(outlinePatternDistortionAmount, new GUIContent("Distortion Amount"));
|
|
EditorGUILayout.PropertyField(outlinePatternScale, new GUIContent("Scale"));
|
|
EditorGUILayout.PropertyField(outlinePatternStopMotionScale, new GUIContent("Stop Motion Speed"));
|
|
}
|
|
EditorGUILayout.PropertyField(outlinePattern, new GUIContent("Pattern (R)", "Pattern for the stylized effect. Only red channel is used."));
|
|
if (outlinePattern.objectReferenceValue != null) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(outlinePatternThreshold, new GUIContent("Threshold"));
|
|
}
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(outlineDashed, new GUIContent("Dashed Effect"));
|
|
if (outlineDashed.boolValue) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(outlineDashWidth, new GUIContent("Width"));
|
|
EditorGUILayout.PropertyField(outlineDashGap, new GUIContent("Gap"));
|
|
EditorGUILayout.PropertyField(outlineDashSpeed, new GUIContent("Speed"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
if (!constantWidth.boolValue) {
|
|
EditorGUILayout.PropertyField(outlineDistanceScaleBias, new GUIContent("Distance Scale Bias", "Controls how quickly the outline effect scales down with distance. Lower values make the effect fade faster with distance."));
|
|
}
|
|
EditorGUILayout.PropertyField(extraCoveragePixels);
|
|
}
|
|
}
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
expandGlow = DrawSectionHeader("Outer Glow", HP_GLOW, expandGlow, glow.floatValue > 0);
|
|
if (expandGlow) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(glow, new GUIContent("Intensity"));
|
|
if (glow.floatValue > 0) {
|
|
HighlightEffectEditor.QualityPropertyField(glowQuality);
|
|
if (glowQuality.intValue == (int)QualityLevel.Highest) {
|
|
EditorGUILayout.PropertyField(glowHighPrecision, new GUIContent("High Precision"));
|
|
EditorGUILayout.PropertyField(outlineContourStyle, new GUIContent("Contour Style"));
|
|
EditorGUILayout.PropertyField(glowWidth, new GUIContent("Width"));
|
|
EditorGUILayout.PropertyField(glowHQColor, new GUIContent("Color"));
|
|
EditorGUILayout.PropertyField(glowBlurMethod, new GUIContent("Blur Method", "Gaussian: better quality. Kawase: faster."));
|
|
EditorGUILayout.PropertyField(glowDownsampling, new GUIContent("Downsampling"));
|
|
EditorGUILayout.PropertyField(glowPixelation, new GUIContent("Pixelation"));
|
|
}
|
|
else {
|
|
EditorGUILayout.PropertyField(glowWidth, new GUIContent("Width"));
|
|
}
|
|
EditorGUILayout.PropertyField(glowAnimationSpeed, new GUIContent("Animation Speed"));
|
|
if (glowQuality.intValue == (int)QualityLevel.Highest && !constantWidth.boolValue) {
|
|
EditorGUILayout.PropertyField(glowDistanceScaleBias, new GUIContent("Distance Scale Bias", "Controls how quickly the glow effect scales down with distance. Lower values make the effect fade faster with distance."));
|
|
}
|
|
EditorGUILayout.PropertyField(glowVisibility, new GUIContent("Visibility"));
|
|
EditorGUILayout.PropertyField(glowMaskMode, new GUIContent("Mask Mode"));
|
|
EditorGUILayout.PropertyField(glowBlendMode, new GUIContent("Blend Mode"));
|
|
if (glowQuality.intValue != (int)QualityLevel.Highest) {
|
|
EditorGUILayout.PropertyField(glowDithering, new GUIContent("Dithering"));
|
|
if (glowDithering.floatValue > 0) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(glowDitheringStyle, new GUIContent("Style"));
|
|
if (glowDitheringStyle.intValue == (int)GlowDitheringStyle.Pattern) {
|
|
EditorGUILayout.PropertyField(glowMagicNumber1, new GUIContent("Magic Number 1"));
|
|
EditorGUILayout.PropertyField(glowMagicNumber2, new GUIContent("Magic Number 2"));
|
|
}
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(glowBlendPasses, new GUIContent("Blend Passes"));
|
|
EditorGUILayout.PropertyField(glowPasses, true);
|
|
}
|
|
else {
|
|
EditorGUILayout.PropertyField(extraCoveragePixels);
|
|
}
|
|
}
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
expandInnerGlow = DrawSectionHeader("Inner Glow", HP_INNER_GLOW, expandInnerGlow, innerGlow.floatValue > 0);
|
|
if (expandInnerGlow) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(innerGlow, new GUIContent("Intensity"));
|
|
if (innerGlow.floatValue > 0) {
|
|
EditorGUILayout.PropertyField(innerGlowColor, new GUIContent("Color"));
|
|
EditorGUILayout.PropertyField(innerGlowWidth, new GUIContent("Width"));
|
|
EditorGUILayout.PropertyField(innerGlowPower, new GUIContent("Power"));
|
|
EditorGUILayout.PropertyField(innerGlowBlendMode, new GUIContent("Blend Mode"));
|
|
EditorGUILayout.PropertyField(innerGlowVisibility, new GUIContent("Visibility"));
|
|
}
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
expandFocus = DrawSectionHeader("Focus", HP_FOCUS, expandFocus, focus.floatValue > 0);
|
|
if (expandFocus) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(focus, new GUIContent("Intensity"));
|
|
if (focus.floatValue > 0) {
|
|
EditorGUILayout.PropertyField(focusColor, new GUIContent("Color"));
|
|
EditorGUILayout.PropertyField(focusBlur, new GUIContent("Blur"));
|
|
if (focusBlur.floatValue > 0) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(focusBlurDownsampling, new GUIContent("Downsampling"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(focusDesaturation, new GUIContent("Desaturate"));
|
|
}
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
expandOverlay = DrawSectionHeader("Overlay", HP_OVERLAY, expandOverlay, overlay.floatValue > 0);
|
|
if (expandOverlay) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(overlay, new GUIContent("Intensity"));
|
|
if (overlay.floatValue > 0) {
|
|
EditorGUILayout.PropertyField(overlayMode, new GUIContent("Mode"));
|
|
EditorGUILayout.PropertyField(overlayColor, new GUIContent("Color"));
|
|
EditorGUILayout.PropertyField(overlayTexture, new GUIContent("Texture"));
|
|
if (overlayTexture.objectReferenceValue != null) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(overlayTextureScale, new GUIContent("Scale"));
|
|
EditorGUILayout.PropertyField(overlayTextureScrolling, new GUIContent("Scrolling"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(overlayTextureUVSpace, new GUIContent("UV Space"));
|
|
EditorGUILayout.PropertyField(overlayPattern, new GUIContent("Pattern"));
|
|
if ((HighlightPlus.OverlayPattern)overlayPattern.enumValueIndex != HighlightPlus.OverlayPattern.None) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(overlayPatternScrolling, new GUIContent("Scrolling"));
|
|
EditorGUILayout.PropertyField(overlayPatternScale, new GUIContent("Scale"));
|
|
EditorGUILayout.PropertyField(overlayPatternSize, new GUIContent("Size"));
|
|
EditorGUILayout.PropertyField(overlayPatternSoftness, new GUIContent("Softness"));
|
|
EditorGUILayout.PropertyField(overlayPatternRotation, new GUIContent("Rotation"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(overlayBlending, new GUIContent("Blending"));
|
|
EditorGUILayout.PropertyField(overlayBlendMode, new GUIContent("Blend Mode"));
|
|
EditorGUILayout.PropertyField(overlayMinIntensity, new GUIContent("Min Intensity"));
|
|
EditorGUILayout.PropertyField(overlayAnimationSpeed, new GUIContent("Animation Speed"));
|
|
EditorGUILayout.PropertyField(overlayVisibility, new GUIContent("Visibility"));
|
|
}
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
expandTarget = DrawSectionHeader("Target", HP_TARGET, expandTarget, targetFX.boolValue);
|
|
if (expandTarget) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(targetFX, new GUIContent("Enabled"));
|
|
if (targetFX.boolValue) {
|
|
EditorGUILayout.PropertyField(targetFXStyle, new GUIContent("Style"));
|
|
if (targetFXStyle.intValue == (int)TargetFXStyle.Texture) {
|
|
EditorGUILayout.PropertyField(targetFXTexture, new GUIContent("Texture"));
|
|
}
|
|
else {
|
|
EditorGUILayout.PropertyField(targetFXFrameWidth, new GUIContent("Width"));
|
|
EditorGUILayout.PropertyField(targetFXCornerLength, new GUIContent("Length"));
|
|
EditorGUILayout.PropertyField(targetFXFrameMinOpacity, new GUIContent("Min Opacity"));
|
|
}
|
|
EditorGUILayout.PropertyField(targetFXColor, new GUIContent("Color"));
|
|
EditorGUILayout.PropertyField(targetFXUseEnclosingBounds, new GUIContent("Use Enclosing Bounds"));
|
|
EditorGUILayout.PropertyField(targetFXOffset, new GUIContent("Offset"));
|
|
EditorGUILayout.PropertyField(targetFxCenterOnHitPosition, new GUIContent("Center On Hit Position"));
|
|
EditorGUILayout.PropertyField(targetFxAlignToNormal, new GUIContent("Align To Hit Normal"));
|
|
EditorGUILayout.PropertyField(targetFXRotationSpeed, new GUIContent("Rotation Speed"));
|
|
EditorGUILayout.PropertyField(targetFXRotationAngle, new GUIContent("Rotation Angle"));
|
|
EditorGUILayout.PropertyField(targetFXInitialScale, new GUIContent("Initial Scale"));
|
|
EditorGUILayout.PropertyField(targetFXEndScale, new GUIContent("End Scale"));
|
|
EditorGUILayout.PropertyField(targetFXScaleToRenderBounds, new GUIContent("Scale To Object Bounds"));
|
|
if (targetFXScaleToRenderBounds.boolValue) {
|
|
EditorGUILayout.PropertyField(targetFXSquare, new GUIContent("Square"));
|
|
}
|
|
EditorGUILayout.PropertyField(targetFXAlignToGround, new GUIContent("Align To Ground"));
|
|
if (targetFXAlignToGround.boolValue) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(targetFXGroundMaxDistance, new GUIContent("Ground Max Distance"));
|
|
EditorGUILayout.PropertyField(targetFXGroundLayerMask, new GUIContent("Ground Layer Mask"));
|
|
EditorGUILayout.PropertyField(targetFXFadePower, new GUIContent("Fade Power"));
|
|
EditorGUILayout.PropertyField(targetFXGroundMinAltitude, new GUIContent("Ground Min Altitude"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(targetFXTransitionDuration, new GUIContent("Transition Duration"));
|
|
EditorGUILayout.PropertyField(targetFXStayDuration, new GUIContent("Stay Duration"));
|
|
EditorGUILayout.PropertyField(targetFXVisibility, new GUIContent("Visibility"));
|
|
}
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
expandIcon = DrawSectionHeader("Icon", HP_ICON, expandIcon, iconFX.boolValue);
|
|
if (expandIcon) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(iconFX, new GUIContent("Enabled"));
|
|
if (iconFX.boolValue) {
|
|
EditorGUILayout.PropertyField(iconFXAssetType, new GUIContent("Asset Type"));
|
|
if (iconFXAssetType.intValue == (int)IconAssetType.Mesh) {
|
|
EditorGUILayout.PropertyField(iconFXMesh, new GUIContent("Mesh"));
|
|
EditorGUILayout.PropertyField(iconFXLightColor, new GUIContent("Light Color"));
|
|
EditorGUILayout.PropertyField(iconFXDarkColor, new GUIContent("Dark Color"));
|
|
}
|
|
else {
|
|
EditorGUILayout.PropertyField(iconFXPrefab, new GUIContent("Prefab"));
|
|
}
|
|
EditorGUILayout.PropertyField(iconFXOffset, new GUIContent("Offset"));
|
|
EditorGUILayout.PropertyField(iconFXRotationSpeed, new GUIContent("Rotation Speed"));
|
|
EditorGUILayout.PropertyField(iconFXAnimationOption, new GUIContent("Animation"));
|
|
if (iconFXAnimationOption.intValue != 0) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(iconFXAnimationAmount, new GUIContent("Amount"));
|
|
EditorGUILayout.PropertyField(iconFXAnimationSpeed, new GUIContent("Speed"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(iconFXScale, new GUIContent("Scale"));
|
|
EditorGUILayout.PropertyField(iconFXScaleToRenderBounds, new GUIContent("Scale To Object Bounds"));
|
|
EditorGUILayout.PropertyField(iconFXTransitionDuration, new GUIContent("Transition Duration"));
|
|
EditorGUILayout.PropertyField(iconFXStayDuration, new GUIContent("Stay Duration"));
|
|
}
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
expandSeeThrough = DrawSectionHeader("See Through", HP_SEE_THROUGH, expandSeeThrough, seeThrough.intValue != (int)SeeThroughMode.Never);
|
|
if (expandSeeThrough) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(seeThrough);
|
|
if (seeThrough.intValue != (int)SeeThroughMode.Never) {
|
|
EditorGUILayout.PropertyField(seeThroughOccluderMask, new GUIContent("Occluder Layer"));
|
|
if (seeThroughOccluderMask.intValue > 0) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(seeThroughOccluderMaskAccurate, new GUIContent("Accurate"));
|
|
EditorGUILayout.PropertyField(seeThroughOccluderThreshold, new GUIContent("Radius Threshold", "Multiplier to the object bounds. Making the bounds smaller prevents false occlusion tests."));
|
|
EditorGUILayout.PropertyField(seeThroughOccluderCheckInterval, new GUIContent("Check Interval", "Interval in seconds between occlusion tests."));
|
|
EditorGUILayout.PropertyField(seeThroughOccluderCheckIndividualObjects, new GUIContent("Check Individual Objects", "Interval in seconds between occlusion tests."));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(seeThroughDepthOffset, new GUIContent("Depth Offset" + ((seeThroughDepthOffset.floatValue > 0) ? " •" : "")));
|
|
EditorGUILayout.PropertyField(seeThroughMaxDepth, new GUIContent("Max Depth" + ((seeThroughMaxDepth.floatValue > 0) ? " •" : "")));
|
|
if (seeThroughMaxDepth.floatValue > 0f) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(seeThroughFadeRange, new GUIContent("Fade Range"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(seeThroughIntensity, new GUIContent("Intensity"));
|
|
EditorGUILayout.PropertyField(seeThroughTintColor, new GUIContent("Color"));
|
|
EditorGUILayout.PropertyField(seeThroughTintAlpha, new GUIContent("Color Blend"));
|
|
EditorGUILayout.PropertyField(seeThroughNoise, new GUIContent("Noise"));
|
|
EditorGUILayout.PropertyField(seeThroughTexture, new GUIContent("Texture"));
|
|
if (seeThroughTexture.objectReferenceValue != null) {
|
|
EditorGUILayout.PropertyField(seeThroughTextureUVSpace, new GUIContent("UV Space"));
|
|
EditorGUILayout.PropertyField(seeThroughTextureScale, new GUIContent("Texture Scale"));
|
|
}
|
|
EditorGUILayout.PropertyField(seeThroughBorder, new GUIContent("Border When Hidden"));
|
|
if (seeThroughBorder.floatValue > 0) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(seeThroughBorderWidth, new GUIContent("Width"));
|
|
EditorGUILayout.PropertyField(seeThroughBorderColor, new GUIContent("Color"));
|
|
EditorGUILayout.PropertyField(seeThroughBorderOnly, new GUIContent("Border Only"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(seeThroughChildrenSortingMode, new GUIContent("Children Sorting Mode"));
|
|
EditorGUILayout.PropertyField(seeThroughOrdered, new GUIContent("Ordered"));
|
|
}
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
expandHitFX = DrawSectionHeader("Hit FX", HP_HIT_FX, expandHitFX, hitFxInitialIntensity.floatValue > 0);
|
|
if (expandHitFX) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(hitFxInitialIntensity, new GUIContent("Intensity"));
|
|
if (hitFxInitialIntensity.floatValue > 0) {
|
|
EditorGUILayout.PropertyField(hitFxMode, new GUIContent("Style"));
|
|
EditorGUILayout.PropertyField(hitFXTriggerMode, new GUIContent("Trigger Mode"));
|
|
EditorGUILayout.PropertyField(hitFxFadeOutDuration, new GUIContent("Fade Out Duration"));
|
|
EditorGUILayout.PropertyField(hitFxColor, new GUIContent("Color"));
|
|
if ((HitFxMode)hitFxMode.intValue == HitFxMode.LocalHit) {
|
|
EditorGUILayout.PropertyField(hitFxRadius, new GUIContent("Radius"));
|
|
}
|
|
}
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
expandLabel = DrawSectionHeader("Label", HP_LABEL, expandLabel, labelEnabled.boolValue);
|
|
if (expandLabel) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(labelEnabled, new GUIContent("Enabled"));
|
|
if (labelEnabled.boolValue) {
|
|
EditorGUILayout.PropertyField(labelRenderMode, new GUIContent("Render Mode", "Screen Space renders as 2D overlay. World Space renders in 3D (VR compatible)."));
|
|
bool isScreenSpace = labelRenderMode.intValue == (int)LabelRenderMode.ScreenSpace;
|
|
EditorGUILayout.PropertyField(labelMode, new GUIContent("Mode"));
|
|
EditorGUILayout.PropertyField(labelShowInEditorMode, new GUIContent("Always Show In Editor Mode"));
|
|
EditorGUILayout.PropertyField(labelText, new GUIContent("Text"));
|
|
EditorGUILayout.PropertyField(labelTextSize, new GUIContent("Text Size"));
|
|
EditorGUILayout.PropertyField(labelColor, new GUIContent("Color"));
|
|
EditorGUILayout.PropertyField(labelPrefab, new GUIContent("Prefab", "The prefab to use for the label. Must contain a Canvas and TextMeshProUGUI component."));
|
|
if (isScreenSpace) {
|
|
EditorGUILayout.PropertyField(labelAlignment, new GUIContent("Alignment"));
|
|
EditorGUILayout.PropertyField(labelRelativeAlignment, new GUIContent("Relative Alignment"));
|
|
if (labelRelativeAlignment.boolValue) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(labelAlignmentTransform, new GUIContent("Alignment Transform"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(labelFollowCursor, new GUIContent("Follow Cursor"));
|
|
}
|
|
EditorGUILayout.PropertyField(labelVerticalOffset, new GUIContent("World Vertical Offset"));
|
|
if (isScreenSpace) {
|
|
EditorGUILayout.PropertyField(labelViewportOffset, new GUIContent("Viewport Offset", "The viewport offset of the label in screen space (X, Y) as normalized values -1 to 1"));
|
|
EditorGUILayout.PropertyField(labelLineLength, new GUIContent("Line Length"));
|
|
}
|
|
EditorGUILayout.Space();
|
|
EditorGUILayout.LabelField("Label Distance & Scale", EditorStyles.boldLabel);
|
|
EditorGUILayout.PropertyField(labelMaxDistance, new GUIContent("Max Distance"));
|
|
EditorGUILayout.PropertyField(labelFadeStartDistance, new GUIContent("Fade Start Distance"));
|
|
EditorGUILayout.PropertyField(labelScaleByDistance, new GUIContent("Scale By Distance"));
|
|
if (labelScaleByDistance.boolValue) {
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(labelScaleMin, new GUIContent("Scale Min"));
|
|
EditorGUILayout.PropertyField(labelScaleMax, new GUIContent("Scale Max"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
if (!isScreenSpace) {
|
|
EditorGUILayout.PropertyField(labelWorldSpaceScale, new GUIContent("World Space Scale", "Base scale of the label canvas in world space. Increase to make the label larger."));
|
|
}
|
|
}
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
if (serializedObject.ApplyModifiedProperties() || (Event.current.type == EventType.ValidateCommand &&
|
|
Event.current.commandName == "UndoRedoPerformed")) {
|
|
|
|
// Triggers profile reload on all Highlight Effect scripts
|
|
HighlightEffect[] effects = Misc.FindObjectsOfType<HighlightEffect>();
|
|
for (int t = 0; t < targets.Length; t++) {
|
|
HighlightProfile profile = (HighlightProfile)targets[t];
|
|
for (int k = 0; k < effects.Length; k++) {
|
|
if (effects[k] != null && effects[k].profile == profile && effects[k].profileSync) {
|
|
profile.Load(effects[k]);
|
|
effects[k].Refresh();
|
|
}
|
|
}
|
|
}
|
|
EditorUtility.SetDirty(target);
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} |