Files
Shopping_UnityVR/Assets/02_Scripts/UI/LoadingScreen.cs

17 lines
369 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class LoadingScreen : MonoBehaviour
{
public Image LoadingImage;
public Image BackgroundImage;
public TextMeshProUGUI LoadingTextMeshProUGUI;
public CanvasGroup LoadingScreenCanvasGroup;
private void Awake()
{
LoadingScreenCanvasGroup = GetComponent<CanvasGroup>();
}
}