Files
Shopping_UnityVR/Assets/02_Scripts/Data/Communication/VoiceClip.cs

8 lines
206 B
C#

using UnityEngine;
[CreateAssetMenu(menuName = "Communication/VoiceClip")]
public class VoiceClip : ScriptableObject
{
public string VoiceCode; //해당 음성 고유코드
public AudioClip Clip;
}