83 lines
3.0 KiBLFS
Plaintext
83 lines
3.0 KiBLFS
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &-3069199941100158493
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 085cd8fdd62cb43488050a28b68ecdf1, type: 3}
|
|
m_Name: AreaLighting
|
|
m_EditorClassIdentifier: BadDog.Rendering.AreaLight::BadDog.Rendering.AreaLight.AreaLighting
|
|
m_Active: 1
|
|
m_LightSettings:
|
|
maxAreaLights: 8
|
|
preIntegratedFGD_GGXDisneyDiffuse: {fileID: 4800000, guid: 66b05214d2eee4440813a5ce277f96a9, type: 3}
|
|
preIntegratedFGD_CharlieFabricLambert: {fileID: 4800000, guid: 78fe891928ee5d74a83446be26e22cad, type: 3}
|
|
preIntegratedFGD_Marschner: {fileID: 4800000, guid: d43bf2ddcbeda1f4387f4baf22d88d98, type: 3}
|
|
m_ShadowSettings:
|
|
shadowAtlasResolution: 4096
|
|
maxShadowCastingLights: 8
|
|
shadowFilter: 4
|
|
pcssShadowSoftness: 24
|
|
pcssBlockerSampleCount: 24
|
|
pcssFilterSampleCount: 24
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
|
|
m_Name: URPSampleAsset_Renderer
|
|
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRendererData
|
|
debugShaders:
|
|
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
|
|
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
|
|
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
|
|
probeVolumeResources:
|
|
probeVolumeDebugShader: {fileID: 0}
|
|
probeVolumeFragmentationDebugShader: {fileID: 0}
|
|
probeVolumeOffsetDebugShader: {fileID: 0}
|
|
probeVolumeSamplingDebugShader: {fileID: 0}
|
|
probeSamplingDebugMesh: {fileID: 0}
|
|
probeSamplingDebugTexture: {fileID: 0}
|
|
probeVolumeBlendStatesCS: {fileID: 0}
|
|
m_RendererFeatures:
|
|
- {fileID: -3069199941100158493}
|
|
m_RendererFeatureMap: e3411336ea0268d5
|
|
m_UseNativeRenderPass: 0
|
|
xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
|
|
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
|
|
m_AssetVersion: 3
|
|
m_PrepassLayerMask:
|
|
serializedVersion: 2
|
|
m_Bits: 4294967295
|
|
m_OpaqueLayerMask:
|
|
serializedVersion: 2
|
|
m_Bits: 4294967295
|
|
m_TransparentLayerMask:
|
|
serializedVersion: 2
|
|
m_Bits: 4294967295
|
|
m_DefaultStencilState:
|
|
overrideStencilState: 0
|
|
stencilReference: 0
|
|
stencilCompareFunction: 8
|
|
passOperation: 2
|
|
failOperation: 0
|
|
zFailOperation: 0
|
|
m_ShadowTransparentReceive: 1
|
|
m_RenderingMode: 2
|
|
m_DepthPrimingMode: 1
|
|
m_CopyDepthMode: 1
|
|
m_DepthAttachmentFormat: 0
|
|
m_DepthTextureFormat: 0
|
|
m_AccurateGbufferNormals: 0
|
|
m_IntermediateTextureMode: 1
|