Files

28 lines
616 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Bozo.AnimeCharacters
{
public class OutfitHeightChange : MonoBehaviour
{
[SerializeField] float HeightOffset;
private void OnEnable()
{
var System = GetComponentInParent<OutfitSystem>();
if (System == null) return;
System.SetHeight(HeightOffset);
}
private void OnDisable()
{
var System = GetComponentInParent<OutfitSystem>();
if (System == null) return;
System.SetHeight(0);
}
}
}