Files

23 lines
479 B
C#

using UnityEngine;
namespace Bozo.AnimeCharacters
{
[CreateAssetMenu(fileName = "BMAC_CharacterObject", menuName = "BoZo/BMAC_CharacterObject")]
public class CharacterObject : DataObject
{
public Texture2D icon;
public CharacterData data;
public override CharacterData GetCharacterData()
{
return data;
}
public override Texture2D GetCharacterIcon()
{
return icon;
}
}
}