Files

17 lines
369 B
C#

using TMPro;
using UnityEngine;
public class ClearPanel : MonoBehaviour
{
[SerializeField] private GameObject _root;
[SerializeField] private ParticleSystem _clearVFX;
[SerializeField] private TextMeshProEffect _clearVFXText;
public void OpenClear()
{
_root.SetActive(true);
_clearVFX.Play();
_clearVFXText.Play();
}
}