using System; using VRShopping.Items; namespace VRShopping.Shopping { [Serializable] public class ShoppingOrderEntry { [UnityEngine.SerializeField] private ProductGroup _productGroup; [UnityEngine.SerializeField, UnityEngine.Min(1)] private int _requiredQuantity = 1; public ProductGroup ProductGroup => _productGroup; public int RequiredQuantity => _requiredQuantity; public ShoppingOrderEntry() { } public ShoppingOrderEntry(ProductGroup productGroup, int requiredQuantity) { _productGroup = productGroup; _requiredQuantity = requiredQuantity; } } }