#if (UNITY_EDITOR) using System.Collections; using System.Collections.Generic; using UnityEngine; namespace ECE { // This is just the empty class that get's overwritten to add DOTS support. // This make it much simpler for future updates to also work with DOTS as // the only thing it does is convert the colliders through the UI Button. // by having the same class with required method, we don't need to adjust // other scripts each update. public class EasyColliderDOTS { public void OnInspectorGUI(EasyColliderEditor Editor) { } } } #endif