2026-04-29 게임 로딩 개선
This commit is contained in:
@@ -11,18 +11,21 @@ public class BGMBox : MonoBehaviour
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_bgmNameField.text = _bgmClip.BGMName;
|
||||
if(_bgmNameField != null)
|
||||
_bgmNameField.text = _bgmClip.BGMName;
|
||||
}
|
||||
|
||||
public void PlayBGM()
|
||||
{
|
||||
SoundManager.Instance.PlayBGM(_bgmClip.Clip);
|
||||
_playSignObj.SetActive(true);
|
||||
if(_playSignObj != null)
|
||||
_playSignObj.SetActive(true);
|
||||
}
|
||||
|
||||
public void StopBGM()
|
||||
{
|
||||
SoundManager.Instance.StopBGM();
|
||||
_playSignObj.SetActive(false);
|
||||
if(_playSignObj != null)
|
||||
_playSignObj.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,7 +7,7 @@ public class BGMHud : MonoBehaviour
|
||||
[SerializeField] private GameObject _contentPrefab;
|
||||
|
||||
private BGMBox currentBgm;
|
||||
[SerializeField]private BGMClip DefaultBgm;
|
||||
[SerializeField] private BGMClip DefaultBgm;
|
||||
|
||||
public void Start()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user