계산대 로직 중간저장

This commit is contained in:
2026-04-23 15:44:45 +09:00
parent e1124c927b
commit c8c39ddbc8
10 changed files with 163 additions and 9 deletions

View File

@@ -0,0 +1,25 @@
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.XR.Interaction.Toolkit.UI;
using VRShopping.Interact;
public class CheckoutVRButton : MonoBehaviour, IPointerClickHandler
{
public void OnPointerClick(PointerEventData eventData)
{
GameObject whatWasClicked = eventData.pointerPress;
if (eventData is not TrackedDeviceEventData trackedData) return;
var interactorMB = trackedData.interactor as MonoBehaviour;
if (interactorMB == null) return;
GameObject whoClicked = interactorMB.gameObject;
PlayerController clickPlayer = whoClicked.GetComponentInParent<PlayerController>();
CheckoutMachine checkoutMachine = whatWasClicked.GetComponentInParent<CheckoutMachine>();
if (clickPlayer == null || checkoutMachine == null) return;
clickPlayer.Checkout(checkoutMachine);
}
}