로딩화면 개선

This commit is contained in:
2026-04-30 11:42:37 +09:00
parent 56f1d8fbb9
commit b03f1b3e56
8 changed files with 16 additions and 16 deletions

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@@ -31,9 +31,7 @@ private void Awake()
else
{
Destroy(gameObject); //이미 인스턴스가 있으면 자신을 파괴
}
_loadingScreen = _loadingCam.GetComponentInChildren<LoadingScreen>();
}
if (_supermarketStartSkybox != null)
_runtimeStartSkybox = new Material(_supermarketStartSkybox);
@@ -64,8 +62,7 @@ private void Update()
{
if(_loadingCamTargetTransform != null)
{
_loadingCam.transform.position = _loadingCamTargetTransform.position;
_loadingCam.transform.rotation = _loadingCamTargetTransform.rotation;
_loadingRoot.transform.position = _loadingCamTargetTransform.position;
}
}
@@ -129,7 +126,10 @@ private async Awaitable FadeSkybox(float from, float to, float duration)
public async Awaitable SetSceneLoadingActive(bool isActive,float alphaTime)
{
if (isActive)
{
_loadingRoot.SetActive(true);
}
if (alphaTime > 0f)
{