2026-04-24 버그수정 및 대사에 맞춘 캐릭터 동작

This commit is contained in:
2026-04-24 19:41:08 +09:00
parent 752b891a48
commit 9963eba810
273 changed files with 19320 additions and 206 deletions

View File

@@ -0,0 +1,24 @@
using UnityEngine;
namespace HighlightPlus.Demos {
public class HitFxDemo : MonoBehaviour {
public AudioClip hitSound;
void Update() {
if (!InputProxy.GetMouseButtonDown(0)) return;
Ray ray = Camera.main.ScreenPointToRay(InputProxy.mousePosition);
if (Physics.Raycast(ray, out RaycastHit hitInfo)) {
HighlightEffect effect = hitInfo.collider.GetComponent<HighlightEffect>();
if (effect == null) return;
AudioSource.PlayClipAtPoint(hitSound, hitInfo.point);
effect.HitFX(hitInfo.point);
}
}
}
}