2026-04-24 버그수정 및 대사에 맞춘 캐릭터 동작

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2026-04-24 19:41:08 +09:00
parent 752b891a48
commit 9963eba810
273 changed files with 19320 additions and 206 deletions

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using UnityEngine;
using HighlightPlus;
namespace HighlightPlus.Demos {
public class CreateOnTargetExample : MonoBehaviour {
public HighlightManager manager;
public GameObject prefab;
void Start () {
manager.OnObjectClicked += OnObjectClicked;
}
void OnObjectClicked (GameObject clickedGameObject, Vector3 clickPosition, Vector3 normal) {
// Align capsule's up direction with the surface normal to make it stand upright
Quaternion rotation = Quaternion.FromToRotation(Vector3.up, normal);
GameObject newObject = Instantiate(prefab, clickPosition, rotation);
newObject.name = "New Object";
}
}
}