2026-04-23 클리어 효과

This commit is contained in:
2026-04-23 17:46:12 +09:00
parent 3c2b4e68e9
commit 76ce1448a4
1692 changed files with 56311 additions and 9 deletions

View File

@@ -4,10 +4,12 @@
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class GameManager : MonoBehaviour
public class GameManager : MonoBehaviour,ITransScenePossible
{
public static GameManager Instance;
public GameSceneUIManager GameSceneUI { get; private set;}
private void Awake()
{
if (Instance == null)
@@ -19,4 +21,10 @@ private void Awake()
Destroy(gameObject); //이미 인스턴스가 있으면 자신을 파괴
}
}
public void OnSceneLoaded()
{
GameSceneUIManager gameSceneUIManager = UnityEngine.Object.FindAnyObjectByType<GameSceneUIManager>();
if(gameSceneUIManager != null) GameSceneUI = gameSceneUIManager;
}
}