2026-04-16 오브젝트 그림자
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//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
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//
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#ifndef LTCAREALIGHT_CS_HLSL
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#define LTCAREALIGHT_CS_HLSL
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//
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// UnityEngine.Rendering.HighDefinition.LTCLightingModel: static fields
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//
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#define LTCLIGHTINGMODEL_GGX (0)
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#define LTCLIGHTINGMODEL_DISNEY_DIFFUSE (1)
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#define LTCLIGHTINGMODEL_CHARLIE (2)
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#define LTCLIGHTINGMODEL_KAJIYA_KAY_SPECULAR (3)
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#define LTCLIGHTINGMODEL_MARSCHNER (4)
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#define LTCLIGHTINGMODEL_COOK_TORRANCE (5)
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#define LTCLIGHTINGMODEL_WARD (6)
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#define LTCLIGHTINGMODEL_OREN_NAYAR (7)
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#define LTCLIGHTINGMODEL_COUNT (8)
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#endif
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