From 405e9a24bfc8f2ee582e9725522a42dcb0aff96a Mon Sep 17 00:00:00 2001 From: "DESKTOP-VVOCIJO\\PC" Date: Wed, 22 Apr 2026 12:42:58 +0900 Subject: [PATCH] =?UTF-8?q?2026-04-22=20=EC=98=A4=EB=A5=98=EC=88=98?= =?UTF-8?q?=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/01_Scenes/MyProject/GameScene.unity | 4 +- Assets/03_Models/_Characters/Base.meta | 8 + .../_Characters/Base/Animations.meta | 8 + .../Base/Animations/FeMale@Idle.fbx | 3 + .../Base/Animations/FeMale@Idle.fbx.meta | 879 ++++++++++++++++++ .../Animations/FeMale@Idle_LookAround.FBX | 3 + .../FeMale@Idle_LookAround.FBX.meta | 835 +++++++++++++++++ .../Base/Animations/FeMale_Idle.anim | 3 + .../Base/Animations/FeMale_Idle.anim.meta | 8 + .../Animations/FeMale_Idle_LookAround.anim | 3 + .../FeMale_Idle_LookAround.anim.meta | 8 + .../_Characters/Base/BodyRigAvatar.asset | 3 + .../_Characters/Base/BodyRigAvatar.asset.meta | 8 + .../_Characters/Brown/Animations.meta | 8 + .../AnimController_Brown.controller | 408 ++++++++ .../AnimController_Brown.controller.meta | 8 + .../03_Models/_Characters/Brown/Brown.prefab | 4 +- .../_Characters/Brown/Materials.meta | 8 + .../Brown/{ => Materials}/Brown_0_Mat.mat | 0 .../{ => Materials}/Brown_0_Mat.mat.meta | 0 Assets/03_Models/_Characters/Brown/Meshs.meta | 8 + .../Brown/{ => Meshs}/Brown_Mesh.asset | 0 .../Brown/{ => Meshs}/Brown_Mesh.asset.meta | 0 .../03_Models/_Characters/Brown/Textures.meta | 8 + .../Brown/{ => Textures}/Brown_0_D.png | 0 .../Brown/{ => Textures}/Brown_0_D.png.meta | 0 .../{ => Textures}/Brown_0_NormalMap.png | 0 .../{ => Textures}/Brown_0_NormalMap.png.meta | 0 28 files changed, 2221 insertions(+), 4 deletions(-) create mode 100644 Assets/03_Models/_Characters/Base.meta create mode 100644 Assets/03_Models/_Characters/Base/Animations.meta create mode 100644 Assets/03_Models/_Characters/Base/Animations/FeMale@Idle.fbx create mode 100644 Assets/03_Models/_Characters/Base/Animations/FeMale@Idle.fbx.meta create mode 100644 Assets/03_Models/_Characters/Base/Animations/FeMale@Idle_LookAround.FBX create mode 100644 Assets/03_Models/_Characters/Base/Animations/FeMale@Idle_LookAround.FBX.meta create mode 100644 Assets/03_Models/_Characters/Base/Animations/FeMale_Idle.anim create mode 100644 Assets/03_Models/_Characters/Base/Animations/FeMale_Idle.anim.meta create mode 100644 Assets/03_Models/_Characters/Base/Animations/FeMale_Idle_LookAround.anim create mode 100644 Assets/03_Models/_Characters/Base/Animations/FeMale_Idle_LookAround.anim.meta create mode 100644 Assets/03_Models/_Characters/Base/BodyRigAvatar.asset create mode 100644 Assets/03_Models/_Characters/Base/BodyRigAvatar.asset.meta create mode 100644 Assets/03_Models/_Characters/Brown/Animations.meta create mode 100644 Assets/03_Models/_Characters/Brown/Animations/AnimController_Brown.controller create mode 100644 Assets/03_Models/_Characters/Brown/Animations/AnimController_Brown.controller.meta create mode 100644 Assets/03_Models/_Characters/Brown/Materials.meta rename Assets/03_Models/_Characters/Brown/{ => Materials}/Brown_0_Mat.mat (100%) rename Assets/03_Models/_Characters/Brown/{ => Materials}/Brown_0_Mat.mat.meta (100%) create mode 100644 Assets/03_Models/_Characters/Brown/Meshs.meta rename Assets/03_Models/_Characters/Brown/{ => Meshs}/Brown_Mesh.asset (100%) rename Assets/03_Models/_Characters/Brown/{ => Meshs}/Brown_Mesh.asset.meta (100%) create mode 100644 Assets/03_Models/_Characters/Brown/Textures.meta rename Assets/03_Models/_Characters/Brown/{ => Textures}/Brown_0_D.png (100%) rename Assets/03_Models/_Characters/Brown/{ => Textures}/Brown_0_D.png.meta (100%) rename Assets/03_Models/_Characters/Brown/{ => Textures}/Brown_0_NormalMap.png (100%) rename Assets/03_Models/_Characters/Brown/{ => Textures}/Brown_0_NormalMap.png.meta (100%) diff --git 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