2026-04-30 그린빈 추가
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18
Assets/EasyColliderEditor/DOTS/Scripts/EasyColliderDOTS.cs
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18
Assets/EasyColliderEditor/DOTS/Scripts/EasyColliderDOTS.cs
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#if (UNITY_EDITOR)
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace ECE
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{
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// This is just the empty class that get's overwritten to add DOTS support.
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// This make it much simpler for future updates to also work with DOTS as
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// the only thing it does is convert the colliders through the UI Button.
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// by having the same class with required method, we don't need to adjust
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// other scripts each update.
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public class EasyColliderDOTS
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{
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public void OnInspectorGUI(EasyColliderEditor Editor) { }
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}
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}
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#endif
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