Files
PotionMaker/Assets/MesshingAround/StylizedPotionsPack/Materials/URP/Liquid_04_RedPotion.mat
2026-03-27 16:34:08 +09:00

85 lines
2.4 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2873080775141026017
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Liquid_04_RedPotion
m_Shader: {fileID: -6465566751694194690, guid: 6e8ee006d593c6844900bc7580725fa6, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2999
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _GradientTexture:
m_Texture: {fileID: 2800000, guid: 829f4efcb8f42d446b87cf13f469ece2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GrayscaleTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Main_Texture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Amplitude: 0.065
- _FoamWidth: 0
- _Foam_Smoothness: 0.019
- _Frequency: 11.48
- _GradientCount: 110
- _GradientIndex: 62
- _QueueControl: 0
- _QueueOffset: -1
- _Rim_Power: 2.71
- _WobbleX: 1
- _WobbleZ: 1
m_Colors:
- _BottomColor: {r: 6.88318, g: 0, b: 0.10811279, a: 1}
- _FillAmount: {r: 0, g: 0, b: 0, a: 0}
- _FoamColor: {r: 2.9960785, g: 0.1254902, b: 0.10980392, a: 1}
- _Rim_Color: {r: 2.3571246, g: 0.14015336, b: 0.14015336, a: 1}
- _TopColor: {r: 1.4980392, g: 0.078431375, b: 0.10980392, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1