81 lines
2.3 KiB
Plaintext
81 lines
2.3 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &-1077746138757001046
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 11
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
version: 10
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 8
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Glass_Normal_Custom
|
|
m_Shader: {fileID: -6465566751694194690, guid: 44c0586316ccb534c8dfcbede167ed93, type: 3}
|
|
m_Parent: {fileID: 0}
|
|
m_ModifiedSerializedProperties: 0
|
|
m_ValidKeywords: []
|
|
m_InvalidKeywords: []
|
|
m_LightmapFlags: 2
|
|
m_EnableInstancingVariants: 1
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: 3001
|
|
stringTagMap: {}
|
|
disabledShaderPasses:
|
|
- MOTIONVECTORS
|
|
m_LockedProperties:
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
- _GradientTexture:
|
|
m_Texture: {fileID: 2800000, guid: 829f4efcb8f42d446b87cf13f469ece2, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _GrayscaleTex:
|
|
m_Texture: {fileID: 2800000, guid: f94a9427ddf0e504fa318fbee84fe71b, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_Lightmaps:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_LightmapsInd:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_ShadowMasks:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Ints: []
|
|
m_Floats:
|
|
- _Alpha: 0
|
|
- _GradientCount: 110
|
|
- _GradientIndex: 82
|
|
- _InnerRimPower: 0.148
|
|
- _InnerRimSmoothness: 0.09
|
|
- _LightCutoff: 0.163
|
|
- _LightCutoffSmoothness: 0.67
|
|
- _OuterRimSmoothness: 0
|
|
- _OuterRimpower: 0.068
|
|
- _QueueControl: 0
|
|
- _QueueOffset: 1
|
|
- _ViewSpecCutoff: 0
|
|
m_Colors:
|
|
- _InnerRimColor: {r: 1, g: 1, b: 1, a: 1}
|
|
- _MainTintColor: {r: 1, g: 1, b: 1, a: 1}
|
|
- _RimColor: {r: 0.6509434, g: 0.6509434, b: 0.6509434, a: 1}
|
|
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
|
m_BuildTextureStacks: []
|
|
m_AllowLocking: 1
|