119 lines
3.7 KiBLFS
Plaintext
119 lines
3.7 KiBLFS
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &-9161872344575161306
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 6b3d386ba5cd94485973aee1479b272e, type: 3}
|
|
m_Name: UI Above Highlight
|
|
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.RenderObjects
|
|
m_Active: 1
|
|
settings:
|
|
passTag: UI Above Highlight
|
|
Event: 500
|
|
filterSettings:
|
|
RenderQueueType: 1
|
|
LayerMask:
|
|
serializedVersion: 2
|
|
m_Bits: 32
|
|
PassNames: []
|
|
overrideMaterial: {fileID: 0}
|
|
overrideMaterialPassIndex: 0
|
|
overrideShader: {fileID: 0}
|
|
overrideShaderPassIndex: 0
|
|
overrideMode: 1
|
|
overrideDepthState: 0
|
|
depthCompareFunction: 4
|
|
enableWrite: 1
|
|
stencilSettings:
|
|
overrideStencilState: 0
|
|
stencilReference: 0
|
|
stencilCompareFunction: 8
|
|
passOperation: 0
|
|
failOperation: 0
|
|
zFailOperation: 0
|
|
cameraSettings:
|
|
overrideCamera: 0
|
|
restoreCamera: 1
|
|
offset: {x: 0, y: 0, z: 0, w: 0}
|
|
cameraFieldOfView: 60
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
|
|
m_Name: Android Preset
|
|
m_EditorClassIdentifier:
|
|
debugShaders:
|
|
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
|
|
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
|
|
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
|
|
probeVolumeResources:
|
|
probeVolumeDebugShader: {fileID: 0}
|
|
probeVolumeFragmentationDebugShader: {fileID: 0}
|
|
probeVolumeOffsetDebugShader: {fileID: 0}
|
|
probeVolumeSamplingDebugShader: {fileID: 0}
|
|
probeSamplingDebugMesh: {fileID: 0}
|
|
probeSamplingDebugTexture: {fileID: 0}
|
|
probeVolumeBlendStatesCS: {fileID: 0}
|
|
m_RendererFeatures:
|
|
- {fileID: 3026862542325726445}
|
|
- {fileID: -9161872344575161306}
|
|
m_RendererFeatureMap: edbc42fb7193012a264c1ff0a47dda80
|
|
xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
|
|
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
|
|
m_AssetVersion: 3
|
|
m_PrepassLayerMask:
|
|
serializedVersion: 2
|
|
m_Bits: 4294967295
|
|
m_OpaqueLayerMask:
|
|
serializedVersion: 2
|
|
m_Bits: 4294967295
|
|
m_TransparentLayerMask:
|
|
serializedVersion: 2
|
|
m_Bits: 215
|
|
m_DefaultStencilState:
|
|
overrideStencilState: 0
|
|
stencilReference: 0
|
|
stencilCompareFunction: 8
|
|
passOperation: 2
|
|
failOperation: 0
|
|
zFailOperation: 0
|
|
m_ShadowTransparentReceive: 1
|
|
m_RenderingMode: 0
|
|
m_DepthPrimingMode: 0
|
|
m_CopyDepthMode: 0
|
|
m_DepthAttachmentFormat: 0
|
|
m_DepthTextureFormat: 0
|
|
m_AccurateGbufferNormals: 0
|
|
m_IntermediateTextureMode: 0
|
|
m_TileOnlyMode: 0
|
|
--- !u!114 &3026862542325726445
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 473a86c9e274347dfbdde619584cebe9, type: 3}
|
|
m_Name: HighlightPlusRenderPassFeature
|
|
m_EditorClassIdentifier: HighlightPlus.Runtime::HighlightPlus.HighlightPlusRenderPassFeature
|
|
m_Active: 1
|
|
renderPassEvent: 500
|
|
clearStencil: 0
|
|
previewInEditMode: 1
|
|
showInSceneView: 1
|
|
showInPreviewCamera: 0
|