Files
Dino_Love_Simulation/Assets/02_Scripts/Story/ch3/ResetChildLocalRotation.cs
dldydtn9755-crypto d970835039 0728
2026-07-28 21:21:29 +09:00

22 lines
442 B
C#

using UnityEngine;
public class ResetChildLocalRotation : MonoBehaviour
{
[SerializeField] private Transform target;
private Quaternion initialLocalRotation;
private void Awake()
{
if (target != null)
initialLocalRotation = target.localRotation;
}
public void ResetRotation()
{
if (target == null)
return;
target.localRotation = initialLocalRotation;
}
}