2026-07-06 공룡에셋 추가

This commit is contained in:
2026-07-06 12:28:36 +09:00
parent 65242dbd6d
commit f8a6bba6ed
1068 changed files with 234829 additions and 57 deletions

View File

@@ -0,0 +1,175 @@
using UnityEngine;
public class Bary : Creature
{
public Transform Spine0,Spine1,Spine2,Neck0,Neck1,Neck2,Tail2,Tail3,Tail4,Tail5,Tail6,Left_Hips,Right_Hips,Left_Leg,Right_Leg,Left_Foot0,Right_Foot0;
public AudioClip Waterflush,Hit_jaw,Hit_head,Hit_tail,Bigstep,Largesplash,Largestep,Idlecarn,Bite,Swallow,Sniff1,Bary1,Bary2,Bary3,Bary4;
//*************************************************************************************************************************************************
//Play sound
void OnCollisionStay(Collision col)
{
int rndPainsnd=Random.Range(0, 4); AudioClip painSnd=null;
switch (rndPainsnd) { case 0: painSnd=Bary1; break; case 1: painSnd=Bary2; break; case 2: painSnd=Bary3; break; case 3: painSnd=Bary4; break; }
ManageCollision(col, source, painSnd, Hit_jaw, Hit_head, Hit_tail);
}
void PlaySound(string name, int time)
{
if(time==currframe && lastframe!=currframe)
{
switch (name)
{
case "Step": source[1].pitch=Random.Range(0.75f, 1.25f);
if(isInWater) source[1].PlayOneShot(Waterflush, Random.Range(0.25f, 0.5f));
else if(isOnWater) source[1].PlayOneShot(Largesplash, Random.Range(0.25f, 0.5f));
else if(isOnGround) source[1].PlayOneShot(Bigstep, Random.Range(0.25f, 0.5f));
lastframe=currframe; break;
case "Bite": source[1].pitch=Random.Range(0.5f, 0.75f); source[1].PlayOneShot(Bite, 2.0f);
lastframe=currframe; break;
case "Die": source[1].pitch=Random.Range(1.0f, 1.25f); source[1].PlayOneShot(isOnWater|isInWater?Largesplash:Largestep, 1.0f);
lastframe=currframe; isDead=true; break;
case "Food": source[0].pitch=Random.Range(1.0f, 1.25f); source[0].PlayOneShot(Swallow, 0.5f);
lastframe=currframe; break;
case "Sniff": source[0].pitch=Random.Range(1.0f, 1.25f); source[0].PlayOneShot(Sniff1, 0.5f);
lastframe=currframe; break;
case "Repose": source[0].pitch=Random.Range(0.75f, 1.25f); source[0].PlayOneShot(Idlecarn, 0.25f);
lastframe=currframe; break;
case "Atk": int rnd1=Random.Range (0, 2); source[0].pitch=Random.Range(0.75f, 1.75f);
if(rnd1==0)source[0].PlayOneShot(Bary3, 0.5f);
else source[0].PlayOneShot(Bary4, 0.6f);
lastframe=currframe; break;
case "Growl": int rnd2=Random.Range (0, 2); source[0].pitch=Random.Range(1.0f, 1.25f);
if(rnd2==0)source[0].PlayOneShot(Bary1, 1.0f);
else source[0].PlayOneShot(Bary2, 1.0f);
lastframe=currframe; break;
}
}
}
//*************************************************************************************************************************************************
// Add forces to the Rigidbody
void FixedUpdate ()
{
StatusUpdate(); if(!isActive | animSpeed==0.0f) { body.Sleep(); return; }
onReset=false; onAttack=false; isConstrained= false;
if(useAI && health!=0) { AICore(1, 2, 3, 4, 5, 6, 7); }// CPU
else if(health!=0) { GetUserInputs(1, 2, 3, 4, 5, 6, 7); }// Human
else { anm.SetBool("Attack", false); anm.SetInteger ("Move", 0); anm.SetInteger ("Idle", -1); }//Dead
//Set Y position
if(isOnGround | isInWater | isOnWater)
{
if(!isOnGround && !isInWater) { body.linearDamping=1; body.angularDamping=1; } else { body.linearDamping=4; body.angularDamping=4; }
ApplyYPos();
} else ApplyGravity();
//Stopped
if(OnAnm.IsName("Bary|Idle1A") | OnAnm.IsName("Bary|Idle2A") |
OnAnm.IsName("Bary|Die1") | OnAnm.IsName("Bary|Die2"))
{
Move(Vector3.zero);
if(OnAnm.IsName("Bary|Die1")) { onReset=true; if(!isDead) { PlaySound("Atk", 2); PlaySound("Die", 12); } }
else if(OnAnm.IsName("Bary|Die2")) { onReset=true; if(!isDead) { PlaySound("Atk", 2); PlaySound("Die", 10); } }
}
//End Forward
else if(OnAnm.normalizedTime > 0.5 && (OnAnm.IsName("Bary|Step1+")| OnAnm.IsName("Bary|Step2+") |
OnAnm.IsName("Bary|ToIdle1C") | OnAnm.IsName("Bary|ToIdle2B") | OnAnm.IsName("Bary|ToIdle2D") | OnAnm.IsName("Bary|ToEatA") |
OnAnm.IsName("Bary|ToEatC") | OnAnm.IsName("Bary|StepAtk1") | OnAnm.IsName("Bary|StepAtk2")))
PlaySound("Step", 9);
//Forward
else if(OnAnm.IsName("Bary|Walk") | OnAnm.IsName("Bary|WalkGrowl") | (OnAnm.normalizedTime < 0.5 &&
(OnAnm.IsName("Bary|Step1+") | OnAnm.IsName("Bary|Step2+") | OnAnm.IsName("Bary|ToIdle2B") |
OnAnm.IsName("Bary|ToIdle1C") | OnAnm.IsName("Bary|ToIdle2D") | OnAnm.IsName("Bary|ToEatA") | OnAnm.IsName("Bary|ToEatC")) ) )
{
Move(transform.forward, 50);
if(OnAnm.IsName("Bary|WalkGrowl")) { PlaySound("Growl", 1); PlaySound("Step", 6); PlaySound("Step", 13); }
else if(OnAnm.IsName("Bary|Walk")) { PlaySound("Step", 6); PlaySound("Step", 13); }
else { PlaySound("Step", 8); PlaySound("Step", 12); }
}
//Run
else if(OnAnm.IsName("Bary|Run") | OnAnm.IsName("Bary|RunGrowl") | OnAnm.IsName("Bary|WalkAtk1") | OnAnm.IsName("Bary|WalkAtk2") |
(OnAnm.normalizedTime < 0.6 && (OnAnm.IsName("Bary|StepAtk1") | OnAnm.IsName("Bary|StepAtk2"))))
{
roll=Mathf.Clamp(Mathf.Lerp(roll, spineX*5.0f, 0.05f), -20f, 20f);
Move(transform.forward, 128);
if(OnAnm.IsName("Bary|RunGrowl")) { PlaySound("Growl", 1); PlaySound("Step", 6); PlaySound("Step", 13); }
else if(OnAnm.IsName("Bary|Run")) { PlaySound("Step", 6); PlaySound("Step", 13); }
else if(OnAnm.IsName("Bary|StepAtk1") | OnAnm.IsName("Bary|StepAtk2")) { onAttack=true; PlaySound("Atk", 2); PlaySound("Bite", 5); }
else { onAttack=true; PlaySound("Atk", 2); PlaySound("Step", 6); PlaySound("Bite", 9); PlaySound("Step", 13); }
}
//Backward
else if((OnAnm.normalizedTime > 0.4 && OnAnm.normalizedTime < 0.8) && (OnAnm.IsName("Bary|Step1-") | OnAnm.IsName("Bary|Step2-") | OnAnm.IsName("Bary|ToSleep2")))
{
Move(-transform.forward, 50);
PlaySound("Step", 12);
}
//Strafe/Turn right
else if(OnAnm.IsName("Bary|Strafe1-") | OnAnm.IsName("Bary|Strafe2+"))
{
Move(transform.right,25);
PlaySound("Step", 6); PlaySound("Step", 13);
}
//Strafe/Turn left
else if(OnAnm.IsName("Bary|Strafe1+") | OnAnm.IsName("Bary|Strafe2-"))
{
Move(-transform.right, 25);
PlaySound("Step", 6); PlaySound("Step", 13);
}
//Idle Attack
else if(OnAnm.IsName("Bary|IdleAtk1") | OnAnm.IsName("Bary|IdleAtk2"))
{
onAttack=true; Move(Vector3.zero);
PlaySound("Atk", 1); PlaySound("Step", 3); PlaySound("Bite", 6);
}
//Various
else if(OnAnm.IsName("Bary|EatA")) { onReset=true; isConstrained=true; PlaySound("Food", 4); PlaySound("Bite", 5); }
else if(OnAnm.IsName("Bary|EatB") | OnAnm.IsName("Bary|EatC")) { onReset=true; isConstrained=true; }
else if(OnAnm.IsName("Bary|Sleep")) { onReset=true; isConstrained=true; PlaySound("Repose", 2); }
else if(OnAnm.IsName("Bary|ToSleep1") | OnAnm.IsName("Bary|ToSleep2")) { onReset=true; isConstrained=true; }
else if(OnAnm.IsName("Bary|ToIdle2A")) PlaySound("Sniff", 1);
else if(OnAnm.IsName("Bary|Idle1B")) PlaySound("Growl", 2);
else if(OnAnm.IsName("Bary|Idle1C")) { PlaySound("Sniff", 4); PlaySound("Sniff", 7); PlaySound("Sniff", 10);}
else if(OnAnm.IsName("Bary|Idle2B")) { onReset=true; PlaySound("Bite", 4); PlaySound("Bite", 6); PlaySound("Bite", 8);}
else if(OnAnm.IsName("Bary|Idle2C")) PlaySound("Growl", 2);
else if(OnAnm.IsName("Bary|Idle2D")) { onReset=true; PlaySound("Atk", 2); }
else if(OnAnm.IsName("Bary|Die1-")) { isConstrained=true; PlaySound("Growl", 3); isDead=false; }
else if(OnAnm.IsName("Bary|Die2-")) { isConstrained=true; PlaySound("Growl", 3); isDead=false; }
RotateBone(IkType.LgBiped, 65f);
}
//*************************************************************************************************************************************************
// Bone rotation
void LateUpdate()
{
if(!isActive) return; headPos=Head.GetChild(0).GetChild(0).position;
Spine0.rotation*= Quaternion.AngleAxis(headX, Vector3.forward)*Quaternion.AngleAxis(-headY, Vector3.right);
Spine2.rotation*= Quaternion.AngleAxis(headX, Vector3.forward)*Quaternion.AngleAxis(-headY, Vector3.right);
Neck0.rotation*= Quaternion.AngleAxis(headX, Vector3.forward)*Quaternion.AngleAxis(-headY, Vector3.right);
Neck1.rotation*= Quaternion.AngleAxis(headX, Vector3.forward)*Quaternion.AngleAxis(-headY, Vector3.right);
Neck2.rotation*= Quaternion.AngleAxis(headX, Vector3.forward)*Quaternion.AngleAxis(-headY, Vector3.right);
Head.rotation*= Quaternion.AngleAxis(headX, Vector3.forward)*Quaternion.AngleAxis(-headY, Vector3.right);
Tail2.rotation*= Quaternion.AngleAxis(-spineX, Vector3.forward);
Tail3.rotation*= Quaternion.AngleAxis(-spineX, Vector3.forward);
Tail4.rotation*= Quaternion.AngleAxis(-spineX, Vector3.forward);
Tail5.rotation*= Quaternion.AngleAxis(-spineX, Vector3.forward);
Tail6.rotation*= Quaternion.AngleAxis(-spineX, Vector3.forward);
Right_Hips.rotation*= Quaternion.Euler(-roll, 0, 0);
Left_Hips.rotation*= Quaternion.Euler(-roll, 0, 0);
if(!isDead) Head.GetChild(0).transform.rotation*=Quaternion.Euler(lastHit, 0, 0);
//Check for ground layer
GetGroundPos(IkType.LgBiped, Right_Hips, Right_Leg, Right_Foot0, Left_Hips, Left_Leg, Left_Foot0);
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ff91fb381a8968f41b63f97443b2fc9d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7f6e189e2dbd1d94ba4e95afee389809
timeCreated: 1429865744
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,151 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: bary
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
- _ENVIRONMENTREFLECTIONS_OFF
- _NORMALMAP
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2450
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: a5e96e1cf769c8f47b405a3a8c91f17e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 02c68bc0dc0d92c4f99904e502dae0c6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: a5e96e1cf769c8f47b405a3a8c91f17e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: 02c68bc0dc0d92c4f99904e502dae0c6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _Alpha: 0.1
- _AlphaClip: 1
- _AlphaToMask: 1
- _BaseLight: 1.5
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 0
- _GlossMapScale: 0.5
- _Glossiness: 0.5
- _GlossyReflections: 0
- _Metallic: 0
- _Mode: 1
- _Occlusion: 0.15
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _Vertex: 0
- _WorkflowMode: 1
- _XRMotionVectorsPass: 1
- _ZTest: 4
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3399004372122035947
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
version: 10

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b7dd2773842f02a4280c6a2a1466320b
timeCreated: 1465546000
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,121 @@
fileFormatVersion: 2
guid: a5e96e1cf769c8f47b405a3a8c91f17e
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,121 @@
fileFormatVersion: 2
guid: 3be9310f5296dfb45b3604782d1b8992
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,121 @@
fileFormatVersion: 2
guid: 21339681c8982034f9ca50495da995ff
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,84 @@
fileFormatVersion: 2
guid: 02c68bc0dc0d92c4f99904e502dae0c6
timeCreated: 1465546177
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 1
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: 1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: WebGL
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant: