Merge branch 'main' of https://www.nakjungit.site/sharedacc520k/Dino_Love_Simulation
# Conflicts: # Assets/XR/Settings/OpenXR Package Settings.asset
This commit is contained in:
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@@ -8,7 +8,11 @@
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|||||||
public class StoryManager : MonoBehaviour
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public class StoryManager : MonoBehaviour
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{
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{
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||||||
public static StoryManager Instance { get; private set; }
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public static StoryManager Instance { get; private set; }
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||||||
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||||||
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[Tooltip("플레이 시작 시 메인 진행도 초기값 — 씬을 직접 열어 테스트할 때 그 씬 기준 진행도로 시작하게. " +
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||||||
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"이 매니저가 살아남는 씬(플레이를 시작한 씬)의 값만 적용되고, 씬 전환으로 넘어온 경우엔 무시된다")]
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[Min(0)] [SerializeField] private int _initialMainProgress;
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private StoryState _state = new();
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private StoryState _state = new();
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// 상태가 바뀔 때마다 발행 (호감도 게이지 등 UI 갱신용)
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// 상태가 바뀔 때마다 발행 (호감도 게이지 등 UI 갱신용)
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||||||
@@ -19,6 +23,7 @@ private void Awake()
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if (Instance == null)
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if (Instance == null)
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{
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{
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Instance = this; //만들어진 자신을 인스턴스로 설정
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Instance = this; //만들어진 자신을 인스턴스로 설정
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_state.MainProgress = _initialMainProgress; // 테스트용 초기 진행도 (씬 전환으로 넘어온 중복은 여기 못 옴)
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}
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}
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else
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else
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{
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{
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Assets/04_Models/Characters/ToonCharacterModular/Animations/FeMale@Sit_End.FBX
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||||||
|
modified: 0
|
||||||
|
- boneName: Index Intermediate_L
|
||||||
|
humanName: Left Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Distal_L
|
||||||
|
humanName: Left Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Proximal_L
|
||||||
|
humanName: Left Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Intermediate_L
|
||||||
|
humanName: Left Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Distal_L
|
||||||
|
humanName: Left Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Proximal_L
|
||||||
|
humanName: Left Ring Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Intermediate_L
|
||||||
|
humanName: Left Ring Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Distal_L
|
||||||
|
humanName: Left Ring Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Proximal_L
|
||||||
|
humanName: Left Little Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Intermediate_L
|
||||||
|
humanName: Left Little Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Distal_L
|
||||||
|
humanName: Left Little Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Proximal_R
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Intermediate_R
|
||||||
|
humanName: Right Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Distal_R
|
||||||
|
humanName: Right Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Proximal_R
|
||||||
|
humanName: Right Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Intermediate_R
|
||||||
|
humanName: Right Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Distal_R
|
||||||
|
humanName: Right Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Proximal_R
|
||||||
|
humanName: Right Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Intermediate_R
|
||||||
|
humanName: Right Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Distal_R
|
||||||
|
humanName: Right Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Proximal_R
|
||||||
|
humanName: Right Ring Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Intermediate_R
|
||||||
|
humanName: Right Ring Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Distal_R
|
||||||
|
humanName: Right Ring Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Proximal_R
|
||||||
|
humanName: Right Little Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Intermediate_R
|
||||||
|
humanName: Right Little Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Distal_R
|
||||||
|
humanName: Right Little Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Upper Chest
|
||||||
|
humanName: UpperChest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: '@KA_Sit_End(Clone)'
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: root
|
||||||
|
parentName: '@KA_Sit_End(Clone)'
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Hips
|
||||||
|
parentName: root
|
||||||
|
position: {x: 0.000000015527677, y: -0.00000011920929, z: 0.9241813}
|
||||||
|
rotation: {x: 0.7071072, y: -0.0000012240399, z: -0.7071064, w: -0.0000012240412}
|
||||||
|
scale: {x: 1.0000006, y: 0.99999964, z: 1}
|
||||||
|
- name: Spine
|
||||||
|
parentName: Hips
|
||||||
|
position: {x: -0.05703838, y: -0.00059696194, z: 0.000000084873314}
|
||||||
|
rotation: {x: 0.0000011268265, y: 0.00000064416474, z: -0.11372976, w: 0.99351174}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000004, z: 0.9999999}
|
||||||
|
- name: Chest
|
||||||
|
parentName: Spine
|
||||||
|
position: {x: -0.12590115, y: -8.881785e-18, z: -0.0000000601905}
|
||||||
|
rotation: {x: 0.00000037605292, y: -0.00000022487812, z: 0.11285827, w: 0.9936111}
|
||||||
|
scale: {x: 0.99999994, y: 0.9999998, z: 1}
|
||||||
|
- name: Upper Chest
|
||||||
|
parentName: Chest
|
||||||
|
position: {x: -0.12618552, y: -1.7177235e-15, z: -0.000000059461744}
|
||||||
|
rotation: {x: -0.000000011132057, y: 0.0000011389661, z: 0.06361098, w: 0.99797475}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999999, z: 1}
|
||||||
|
- name: Neck
|
||||||
|
parentName: Upper Chest
|
||||||
|
position: {x: -0.25671867, y: -0.00008687973, z: -0.00000020505146}
|
||||||
|
rotation: {x: -0.0007502402, y: 0.00009592405, z: -0.12773946, w: 0.9918075}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000004, z: 1}
|
||||||
|
- name: Head
|
||||||
|
parentName: Neck
|
||||||
|
position: {x: -0.11606712, y: -0.000000038146972, z: -0.000000047460198}
|
||||||
|
rotation: {x: 0.00013851005, y: -0.0057662036, z: -0.02404422, w: 0.9996943}
|
||||||
|
scale: {x: 0.99999976, y: 0.9999998, z: 1}
|
||||||
|
- name: Shoulder_L
|
||||||
|
parentName: Upper Chest
|
||||||
|
position: {x: -0.196026, y: -0.010950966, z: 0.009313479}
|
||||||
|
rotation: {x: -0.6580409, y: -0.00199604, z: 0.75280625, w: 0.016154729}
|
||||||
|
scale: {x: 0.9999994, y: 1.0000001, z: 1.000001}
|
||||||
|
- name: Upper Arm_L
|
||||||
|
parentName: Shoulder_L
|
||||||
|
position: {x: -0.15295117, y: 0.000000114440915, z: -4.2511099e-16}
|
||||||
|
rotation: {x: 0.18347228, y: 0.062340084, z: 0.0009902563, w: 0.9810458}
|
||||||
|
scale: {x: 1.0000008, y: 1, z: 0.9999991}
|
||||||
|
- name: Lower Arm_L
|
||||||
|
parentName: Upper Arm_L
|
||||||
|
position: {x: -0.27082083, y: 0.00000011444096, z: 0.00000015258787}
|
||||||
|
rotation: {x: -0.0033247604, y: 0.0054114843, z: 0.013547147, w: 0.99988806}
|
||||||
|
scale: {x: 0.9999992, y: 1.000001, z: 0.99999994}
|
||||||
|
- name: Hand_L
|
||||||
|
parentName: Lower Arm_L
|
||||||
|
position: {x: -0.26095122, y: -0.000000038146965, z: 0.00000012397767}
|
||||||
|
rotation: {x: -0.17665878, y: -0.0682511, z: 0.017757231, w: 0.9817424}
|
||||||
|
scale: {x: 1.0000001, y: 0.9999999, z: 1.0000001}
|
||||||
|
- name: Little Proximal_L
|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.07310254, y: 0.00947617, z: 0.036707904}
|
||||||
|
rotation: {x: -0.14818451, y: 0.045362312, z: 0.08136357, w: 0.9845627}
|
||||||
|
scale: {x: 0.9999996, y: 0.99999976, z: 1.0000002}
|
||||||
|
- name: Little Intermediate_L
|
||||||
|
parentName: Little Proximal_L
|
||||||
|
position: {x: -0.028883427, y: 0.000000038146972, z: 2.4205078e-14}
|
||||||
|
rotation: {x: -0.0004500746, y: 0.0007105581, z: -0.038701043, w: 0.9992506}
|
||||||
|
scale: {x: 1.0000002, y: 0.9999999, z: 1}
|
||||||
|
- name: Little Distal_L
|
||||||
|
parentName: Little Intermediate_L
|
||||||
|
position: {x: -0.01796337, y: 1.11022254e-17, z: 8.881782e-18}
|
||||||
|
rotation: {x: -0.000024493951, y: 0.0007143786, z: -0.022737263, w: 0.99974126}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Middle Proximal_L
|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.08626835, y: -0.0077677155, z: -0.0015430696}
|
||||||
|
rotation: {x: -0.024475124, y: 0.040821392, z: -0.019124746, w: 0.9986836}
|
||||||
|
scale: {x: 0.99999976, y: 0.99999964, z: 1}
|
||||||
|
- name: Middle Intermediate_L
|
||||||
|
parentName: Middle Proximal_L
|
||||||
|
position: {x: -0.049218234, y: -0.000000038146972, z: -2.5468516e-14}
|
||||||
|
rotation: {x: 0.0007163862, y: -0.0012770253, z: -0.03917611, w: 0.9992312}
|
||||||
|
scale: {x: 1.0000002, y: 0.9999998, z: 1}
|
||||||
|
- name: Middle Distal_L
|
||||||
|
parentName: Middle Intermediate_L
|
||||||
|
position: {x: -0.028990878, y: 0.00000003814697, z: -0.000000019073463}
|
||||||
|
rotation: {x: -0.000003771139, y: -0.0000026766725, z: -0.006351985, w: 0.99997985}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1}
|
||||||
|
- name: Ring Proximal_L
|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.07950626, y: -0.0018624853, z: 0.01993389}
|
||||||
|
rotation: {x: -0.09693906, y: 0.06774689, z: 0.03990677, w: 0.99217975}
|
||||||
|
scale: {x: 0.9999998, y: 0.99999964, z: 1.0000002}
|
||||||
|
- name: Ring Intermediate_L
|
||||||
|
parentName: Ring Proximal_L
|
||||||
|
position: {x: -0.04254118, y: -1.3322672e-17, z: -8.8817815e-18}
|
||||||
|
rotation: {x: -0.0014111769, y: -0.0010248346, z: -0.035945203, w: 0.9993523}
|
||||||
|
scale: {x: 1.0000004, y: 0.99999994, z: 1.0000001}
|
||||||
|
- name: Ring Distal_L
|
||||||
|
parentName: Ring Intermediate_L
|
||||||
|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
|
parentName: Upper Arm_R
|
||||||
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||||||
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||||||
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|
||||||
|
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|
||||||
|
parentName: Lower Arm_R
|
||||||
|
position: {x: -0.2609512, y: 0.000000038146972, z: 0.00000011444092}
|
||||||
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rotation: {x: 0.25439063, y: 0.06905838, z: 0.06894594, w: 0.9621657}
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||||||
|
scale: {x: 0.9999998, y: 0.9999998, z: 1.0000002}
|
||||||
|
- name: Index Proximal_R
|
||||||
|
parentName: Hand_R
|
||||||
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position: {x: -0.08788625, y: -0.0027752733, z: 0.025675394}
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- name: Index Intermediate_R
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parentName: Index Proximal_R
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parentName: Index Intermediate_R
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||||||
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||||||
|
parentName: Hand_R
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||||||
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|
- name: Ring Intermediate_R
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||||||
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parentName: Ring Proximal_R
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- name: Ring Distal_R
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||||||
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parentName: Ring Intermediate_R
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- name: Little Proximal_R
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parentName: Hand_R
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position: {x: -0.07310256, y: 0.009476249, z: -0.036707845}
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- name: Little Intermediate_R
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- name: Little Distal_R
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parentName: Little Intermediate_R
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|
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|
||||||
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- name: Thumb Intermediate_R
|
||||||
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parentName: Thumb Proximal_R
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||||||
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||||||
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||||||
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|
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|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
|
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|
||||||
|
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||||||
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||||||
|
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||||||
|
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||||||
|
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|
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|
||||||
|
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|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 1
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
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|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
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Assets/04_Models/Characters/ToonCharacterModular/Animations/FeMale@Sit_End.anim
LFS
Normal file
BIN
Assets/04_Models/Characters/ToonCharacterModular/Animations/FeMale@Sit_End.anim
LFS
Normal file
Binary file not shown.
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||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
importUVs: -1
|
||||||
|
importVertexColors: 1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
calculateBlendshapeNormalsDeltaFromImportedNormals: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Hips
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Upper Leg_L
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Upper Leg_R
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Lower Leg_L
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Lower Leg_R
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Foot_L
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Foot_R
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Chest
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Shoulder_L
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Shoulder_R
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Upper Arm_L
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Upper Arm_R
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Lower Arm_L
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Lower Arm_R
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Hand_L
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Hand_R
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Toes_L
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Toes_R
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Proximal_L
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Intermediate_L
|
||||||
|
humanName: Left Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Distal_L
|
||||||
|
humanName: Left Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Proximal_L
|
||||||
|
humanName: Left Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Intermediate_L
|
||||||
|
humanName: Left Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Distal_L
|
||||||
|
humanName: Left Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Proximal_L
|
||||||
|
humanName: Left Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Intermediate_L
|
||||||
|
humanName: Left Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Distal_L
|
||||||
|
humanName: Left Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Proximal_L
|
||||||
|
humanName: Left Ring Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Intermediate_L
|
||||||
|
humanName: Left Ring Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Distal_L
|
||||||
|
humanName: Left Ring Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Proximal_L
|
||||||
|
humanName: Left Little Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Intermediate_L
|
||||||
|
humanName: Left Little Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Distal_L
|
||||||
|
humanName: Left Little Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Proximal_R
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Intermediate_R
|
||||||
|
humanName: Right Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Distal_R
|
||||||
|
humanName: Right Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Proximal_R
|
||||||
|
humanName: Right Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Intermediate_R
|
||||||
|
humanName: Right Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Distal_R
|
||||||
|
humanName: Right Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Proximal_R
|
||||||
|
humanName: Right Middle Proximal
|
||||||
|
limit:
|
||||||
|
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||||||
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||||||
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humanName: Right Middle Intermediate
|
||||||
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limit:
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||||||
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||||||
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||||||
|
humanName: Right Middle Distal
|
||||||
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||||||
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||||||
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modified: 0
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||||||
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||||||
|
humanName: Right Ring Proximal
|
||||||
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limit:
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||||||
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||||||
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||||||
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||||||
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||||||
|
humanName: Right Ring Intermediate
|
||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
|
humanName: Right Ring Distal
|
||||||
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limit:
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||||||
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||||||
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value: {x: 0, y: 0, z: 0}
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||||||
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length: 0
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||||||
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modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Little Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
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max: {x: 0, y: 0, z: 0}
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||||||
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value: {x: 0, y: 0, z: 0}
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||||||
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length: 0
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||||||
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modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Little Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
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max: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
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||||||
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length: 0
|
||||||
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modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Little Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
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||||||
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value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: UpperChest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
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max: {x: 0, y: 0, z: 0}
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||||||
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value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
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|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
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||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: '@KA_Sit_LookingAround(Clone)'
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
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rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: root
|
||||||
|
position: {x: 0.000000015527677, y: -0.00000011920929, z: 0.92418104}
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||||||
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rotation: {x: 0.7071072, y: -0.0000012240399, z: -0.7071064, w: -0.0000012240412}
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||||||
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scale: {x: 1.0000006, y: 0.99999964, z: 1}
|
||||||
|
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|
||||||
|
parentName: Hips
|
||||||
|
position: {x: -0.05703838, y: -0.00059696194, z: 0.000000084873314}
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||||||
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rotation: {x: 0.0000011268265, y: 0.00000064416474, z: -0.11372976, w: 0.99351174}
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||||||
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scale: {x: 1.0000002, y: 1.0000004, z: 0.9999999}
|
||||||
|
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|
||||||
|
parentName: Spine
|
||||||
|
position: {x: -0.12590115, y: -8.881785e-18, z: -0.0000000601905}
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||||||
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rotation: {x: 0.00000037605292, y: -0.00000022487812, z: 0.11285827, w: 0.9936111}
|
||||||
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scale: {x: 0.99999994, y: 0.9999998, z: 1}
|
||||||
|
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|
||||||
|
parentName: Chest
|
||||||
|
position: {x: -0.12618552, y: -1.7177235e-15, z: -0.000000059461744}
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||||||
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rotation: {x: -0.000000011132057, y: 0.0000011389661, z: 0.06361098, w: 0.99797475}
|
||||||
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scale: {x: 0.9999999, y: 0.9999999, z: 1}
|
||||||
|
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|
||||||
|
parentName: Upper Chest
|
||||||
|
position: {x: -0.25671867, y: -0.00008687973, z: -0.00000020505146}
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||||||
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rotation: {x: -0.0007502402, y: 0.00009592405, z: -0.12773946, w: 0.9918075}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000004, z: 1}
|
||||||
|
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|
||||||
|
parentName: Neck
|
||||||
|
position: {x: -0.11606712, y: -0.000000038146972, z: -0.000000047460198}
|
||||||
|
rotation: {x: 0.00013851005, y: -0.0057662036, z: -0.02404422, w: 0.9996943}
|
||||||
|
scale: {x: 0.99999976, y: 0.9999998, z: 1}
|
||||||
|
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|
||||||
|
parentName: Upper Chest
|
||||||
|
position: {x: -0.196026, y: -0.010950966, z: 0.009313479}
|
||||||
|
rotation: {x: -0.6580409, y: -0.00199604, z: 0.75280625, w: 0.016154729}
|
||||||
|
scale: {x: 0.9999994, y: 1.0000001, z: 1.000001}
|
||||||
|
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|
||||||
|
parentName: Shoulder_L
|
||||||
|
position: {x: -0.15295117, y: 0.000000114440915, z: -4.2511099e-16}
|
||||||
|
rotation: {x: 0.18347228, y: 0.062340084, z: 0.0009902563, w: 0.9810458}
|
||||||
|
scale: {x: 1.0000008, y: 1, z: 0.9999991}
|
||||||
|
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|
||||||
|
parentName: Upper Arm_L
|
||||||
|
position: {x: -0.27082083, y: 0.00000011444096, z: 0.00000015258787}
|
||||||
|
rotation: {x: -0.0033247604, y: 0.0054114843, z: 0.013547147, w: 0.99988806}
|
||||||
|
scale: {x: 0.9999992, y: 1.000001, z: 0.99999994}
|
||||||
|
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|
||||||
|
parentName: Lower Arm_L
|
||||||
|
position: {x: -0.26095122, y: -0.000000038146965, z: 0.00000012397767}
|
||||||
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rotation: {x: -0.17665878, y: -0.0682511, z: 0.017757231, w: 0.9817424}
|
||||||
|
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|
||||||
|
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|
||||||
|
parentName: Hand_L
|
||||||
|
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||||||
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||||||
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|
||||||
|
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|
||||||
|
parentName: Little Proximal_L
|
||||||
|
position: {x: -0.028883418, y: 0.000000038146972, z: 2.4193973e-14}
|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
parentName: Little Intermediate_L
|
||||||
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
parentName: Hand_L
|
||||||
|
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
parentName: Middle Proximal_L
|
||||||
|
position: {x: -0.049218234, y: -0.000000038146975, z: -0.00000001907351}
|
||||||
|
rotation: {x: 0.0007164029, y: -0.001275334, z: -0.039175052, w: 0.99923134}
|
||||||
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scale: {x: 1.0000001, y: 0.9999998, z: 1}
|
||||||
|
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|
||||||
|
parentName: Middle Intermediate_L
|
||||||
|
position: {x: -0.028990878, y: -2.864375e-15, z: -0.000000019073486}
|
||||||
|
rotation: {x: -0.0000036657902, y: -0.000002573032, z: -0.006351927, w: 0.99997985}
|
||||||
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scale: {x: 1.0000002, y: 1.0000004, z: 1}
|
||||||
|
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|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.07950626, y: -0.0018624853, z: 0.01993387}
|
||||||
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rotation: {x: -0.09693893, y: 0.067746975, z: 0.03990665, w: 0.99217975}
|
||||||
|
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|
||||||
|
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|
||||||
|
parentName: Ring Proximal_L
|
||||||
|
position: {x: -0.04254118, y: 2.6645342e-17, z: 1.7763566e-17}
|
||||||
|
rotation: {x: -0.0014114153, y: -0.0010236574, z: -0.03594456, w: 0.99935234}
|
||||||
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scale: {x: 1.0000001, y: 0.9999997, z: 1}
|
||||||
|
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|
||||||
|
parentName: Ring Intermediate_L
|
||||||
|
position: {x: -0.032304097, y: 1.3322675e-17, z: 4.4408916e-18}
|
||||||
|
rotation: {x: -0.0019886638, y: 0.0021632486, z: -0.03771831, w: 0.9992841}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000002, z: 1}
|
||||||
|
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|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.02312176, y: 0.014302174, z: -0.025489358}
|
||||||
|
rotation: {x: 0.45814788, y: 0.11394359, z: 0.36403185, w: 0.8028688}
|
||||||
|
scale: {x: 0.99999964, y: 0.99999934, z: 1.0000004}
|
||||||
|
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|
||||||
|
parentName: Thumb Proximal_L
|
||||||
|
position: {x: -0.046355095, y: -2.2435384e-14, z: 0.000000038146972}
|
||||||
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rotation: {x: 0.00023990858, y: 0.010319586, z: -0.03271898, w: 0.9994113}
|
||||||
|
scale: {x: 1.0000001, y: 0.9999999, z: 1}
|
||||||
|
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|
||||||
|
parentName: Thumb Intermediate_L
|
||||||
|
position: {x: -0.02708561, y: -0.000000038146972, z: 1.6644457e-14}
|
||||||
|
rotation: {x: -0.000027432754, y: -0.0000141186365, z: -0.07287343, w: 0.9973412}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000001, z: 1}
|
||||||
|
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|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.08788628, y: -0.0027753098, z: -0.025675375}
|
||||||
|
rotation: {x: 0.07084368, y: 0.0164572, z: -0.032420494, w: 0.9968246}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999999, z: 0.9999999}
|
||||||
|
- name: Index Intermediate_L
|
||||||
|
parentName: Index Proximal_L
|
||||||
|
position: {x: -0.045769997, y: -0.000000076293944, z: -3.9346307e-14}
|
||||||
|
rotation: {x: -0.00031767171, y: -0.0012484302, z: -0.025593527, w: 0.99967164}
|
||||||
|
scale: {x: 1.0000001, y: 0.99999994, z: 1.0000001}
|
||||||
|
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|
||||||
|
parentName: Index Intermediate_L
|
||||||
|
position: {x: -0.024790343, y: 1.5543114e-17, z: 4.440892e-18}
|
||||||
|
rotation: {x: -0.000022370126, y: -0.000017659551, z: -0.004002649, w: 0.999992}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 0.99999994}
|
||||||
|
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|
||||||
|
parentName: Upper Chest
|
||||||
|
position: {x: -0.19602607, y: -0.010950984, z: -0.0093136085}
|
||||||
|
rotation: {x: 0.6580408, y: 0.0019959474, z: 0.7528063, w: 0.016154448}
|
||||||
|
scale: {x: 0.9999992, y: 1.0000002, z: 1.000001}
|
||||||
|
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|
||||||
|
parentName: Shoulder_R
|
||||||
|
position: {x: -0.1529511, y: 0.00000007629394, z: -0.000000076293944}
|
||||||
|
rotation: {x: -0.21695957, y: -0.061972365, z: -0.0014843044, w: 0.9742103}
|
||||||
|
scale: {x: 1.0000008, y: 1, z: 0.99999905}
|
||||||
|
- name: Lower Arm_R
|
||||||
|
parentName: Upper Arm_R
|
||||||
|
position: {x: -0.27082092, y: -0.00000022888172, z: -0.00000012397786}
|
||||||
|
rotation: {x: 0.003969073, y: -0.005696218, z: 0.010539615, w: 0.9999204}
|
||||||
|
scale: {x: 0.9999995, y: 1.0000008, z: 0.99999994}
|
||||||
|
- name: Hand_R
|
||||||
|
parentName: Lower Arm_R
|
||||||
|
position: {x: -0.2609512, y: 0.000000038146972, z: 0.00000011444092}
|
||||||
|
rotation: {x: 0.25439063, y: 0.06905838, z: 0.06894594, w: 0.9621657}
|
||||||
|
scale: {x: 0.9999998, y: 0.9999998, z: 1.0000002}
|
||||||
|
- name: Index Proximal_R
|
||||||
|
parentName: Hand_R
|
||||||
|
position: {x: -0.08788625, y: -0.0027752733, z: 0.025675394}
|
||||||
|
rotation: {x: -0.071117915, y: -0.018722916, z: -0.032490328, w: 0.9967629}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.9999998}
|
||||||
|
- name: Index Intermediate_R
|
||||||
|
parentName: Index Proximal_R
|
||||||
|
position: {x: -0.045769986, y: -1.5543112e-17, z: 2.442491e-17}
|
||||||
|
rotation: {x: 0.00031832885, y: 0.0012478994, z: -0.025599299, w: 0.99967146}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1}
|
||||||
|
- name: Index Distal_R
|
||||||
|
parentName: Index Intermediate_R
|
||||||
|
position: {x: -0.024790382, y: 1.3877779e-17, z: -6.6613392e-18}
|
||||||
|
rotation: {x: 0.000014547508, y: 0.000016010737, z: -0.0039842604, w: 0.9999921}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Middle Proximal_R
|
||||||
|
parentName: Hand_R
|
||||||
|
position: {x: -0.086268336, y: -0.0077675628, z: 0.0015430882}
|
||||||
|
rotation: {x: 0.024821054, y: -0.038496695, z: -0.020597821, w: 0.9987381}
|
||||||
|
scale: {x: 1, y: 0.9999999, z: 0.99999994}
|
||||||
|
- name: Middle Intermediate_R
|
||||||
|
parentName: Middle Proximal_R
|
||||||
|
position: {x: -0.049218234, y: 1.5543116e-17, z: 0}
|
||||||
|
rotation: {x: -0.00071865873, y: 0.0012772715, z: -0.03917628, w: 0.9992313}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Middle Distal_R
|
||||||
|
parentName: Middle Intermediate_R
|
||||||
|
position: {x: -0.028990898, y: 0.000000076293944, z: -4.7781782e-14}
|
||||||
|
rotation: {x: 0.0000032762139, y: 0.0000022104373, z: -0.006350333, w: 0.99997985}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000001, z: 1}
|
||||||
|
- name: Ring Proximal_R
|
||||||
|
parentName: Hand_R
|
||||||
|
position: {x: -0.07950626, y: -0.0018623696, z: -0.019933851}
|
||||||
|
rotation: {x: 0.09555491, y: -0.06776235, z: 0.047389165, w: 0.9919838}
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||||||
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|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Upper Arm_L
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Upper Arm_R
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Lower Arm_L
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Lower Arm_R
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Hand_L
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Hand_R
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Toes_L
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Toes_R
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Proximal_L
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Intermediate_L
|
||||||
|
humanName: Left Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Distal_L
|
||||||
|
humanName: Left Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Proximal_L
|
||||||
|
humanName: Left Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Intermediate_L
|
||||||
|
humanName: Left Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Distal_L
|
||||||
|
humanName: Left Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Proximal_L
|
||||||
|
humanName: Left Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Intermediate_L
|
||||||
|
humanName: Left Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Distal_L
|
||||||
|
humanName: Left Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Proximal_L
|
||||||
|
humanName: Left Ring Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Intermediate_L
|
||||||
|
humanName: Left Ring Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Distal_L
|
||||||
|
humanName: Left Ring Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Proximal_L
|
||||||
|
humanName: Left Little Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Intermediate_L
|
||||||
|
humanName: Left Little Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Distal_L
|
||||||
|
humanName: Left Little Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Proximal_R
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Intermediate_R
|
||||||
|
humanName: Right Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb Distal_R
|
||||||
|
humanName: Right Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Proximal_R
|
||||||
|
humanName: Right Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Intermediate_R
|
||||||
|
humanName: Right Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Index Distal_R
|
||||||
|
humanName: Right Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Proximal_R
|
||||||
|
humanName: Right Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Intermediate_R
|
||||||
|
humanName: Right Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Middle Distal_R
|
||||||
|
humanName: Right Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Proximal_R
|
||||||
|
humanName: Right Ring Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Intermediate_R
|
||||||
|
humanName: Right Ring Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ring Distal_R
|
||||||
|
humanName: Right Ring Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Proximal_R
|
||||||
|
humanName: Right Little Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Intermediate_R
|
||||||
|
humanName: Right Little Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Little Distal_R
|
||||||
|
humanName: Right Little Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Upper Chest
|
||||||
|
humanName: UpperChest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: '@KA_Sit_Start(Clone)'
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: root
|
||||||
|
parentName: '@KA_Sit_Start(Clone)'
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Hips
|
||||||
|
parentName: root
|
||||||
|
position: {x: 1.8758327e-14, y: 0.0018233965, z: 0.9449998}
|
||||||
|
rotation: {x: 0.7071072, y: -0.0000012240399, z: -0.7071064, w: -0.0000012240412}
|
||||||
|
scale: {x: 1.0000006, y: 0.99999964, z: 1}
|
||||||
|
- name: Spine
|
||||||
|
parentName: Hips
|
||||||
|
position: {x: -0.057038344, y: -0.000596986, z: 0.000000088419256}
|
||||||
|
rotation: {x: 0.0000011846614, y: 0.00000059254756, z: -0.113730036, w: 0.99351174}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000004, z: 0.9999999}
|
||||||
|
- name: Chest
|
||||||
|
parentName: Spine
|
||||||
|
position: {x: -0.1259011, y: 0.000000019073486, z: -0.000000058470757}
|
||||||
|
rotation: {x: 0.00000031937452, y: -0.00000019452885, z: 0.11285854, w: 0.9936111}
|
||||||
|
scale: {x: 0.99999994, y: 0.9999998, z: 1}
|
||||||
|
- name: Upper Chest
|
||||||
|
parentName: Chest
|
||||||
|
position: {x: -0.12618537, y: 0.0000000023841842, z: -0.000000054107}
|
||||||
|
rotation: {x: 0.00000007251216, y: 0.0000010849647, z: 0.085924655, w: 0.99630165}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Neck
|
||||||
|
parentName: Upper Chest
|
||||||
|
position: {x: -0.2569362, y: 0.000037956237, z: -0.00000020595762}
|
||||||
|
rotation: {x: -0.0009705503, y: 0.00012728231, z: -0.13076055, w: 0.99141353}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000004, z: 1}
|
||||||
|
- name: Head
|
||||||
|
parentName: Neck
|
||||||
|
position: {x: -0.116066895, y: 0.000000019073486, z: -0.000000046622006}
|
||||||
|
rotation: {x: 0.00015609483, y: -0.0057321517, z: -0.027245443, w: 0.99961233}
|
||||||
|
scale: {x: 0.99999976, y: 0.99999964, z: 1}
|
||||||
|
- name: Shoulder_L
|
||||||
|
parentName: Upper Chest
|
||||||
|
position: {x: -0.19631073, y: -0.011195793, z: 0.009313484}
|
||||||
|
rotation: {x: -0.6579974, y: -0.012224246, z: 0.7523571, w: 0.029132156}
|
||||||
|
scale: {x: 0.99999946, y: 1.0000004, z: 1.000001}
|
||||||
|
- name: Upper Arm_L
|
||||||
|
parentName: Shoulder_L
|
||||||
|
position: {x: -0.15295109, y: 0.000000038146972, z: -2.7925554e-16}
|
||||||
|
rotation: {x: 0.21916296, y: 0.062702805, z: 0.012770368, w: 0.97358763}
|
||||||
|
scale: {x: 1.0000007, y: 0.9999998, z: 0.9999992}
|
||||||
|
- name: Lower Arm_L
|
||||||
|
parentName: Upper Arm_L
|
||||||
|
position: {x: -0.27082106, y: 0.00000017166141, z: 0.00000022888182}
|
||||||
|
rotation: {x: -0.0006178913, y: 0.0057513323, z: 0.03631133, w: 0.99932384}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1}
|
||||||
|
- name: Hand_L
|
||||||
|
parentName: Lower Arm_L
|
||||||
|
position: {x: -0.26095083, y: -6.6271424e-14, z: 0.00000019073485}
|
||||||
|
rotation: {x: -0.6501601, y: -0.0120344, z: -0.08515624, w: 0.7549142}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.9999999}
|
||||||
|
- name: Little Proximal_L
|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.07310257, y: 0.009476253, z: 0.036707852}
|
||||||
|
rotation: {x: -0.22343554, y: 0.035827808, z: -0.008531286, w: 0.97402275}
|
||||||
|
scale: {x: 0.9999995, y: 0.9999997, z: 1.0000004}
|
||||||
|
- name: Little Intermediate_L
|
||||||
|
parentName: Little Proximal_L
|
||||||
|
position: {x: -0.028883437, y: 0.000000009536752, z: 0.000000038146972}
|
||||||
|
rotation: {x: -0.0006207969, y: 0.00035212914, z: -0.034682885, w: 0.9993981}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1}
|
||||||
|
- name: Little Distal_L
|
||||||
|
parentName: Little Intermediate_L
|
||||||
|
position: {x: -0.017963486, y: -0.00000005722047, z: -0.000000038146986}
|
||||||
|
rotation: {x: 0.0001788565, y: 0.0005226783, z: -0.028434277, w: 0.9995955}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1}
|
||||||
|
- name: Middle Proximal_L
|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.086268306, y: -0.007767602, z: -0.0015430766}
|
||||||
|
rotation: {x: -0.030769452, y: 0.016080068, z: -0.027838787, w: 0.99900943}
|
||||||
|
scale: {x: 0.99999964, y: 0.9999999, z: 1}
|
||||||
|
- name: Middle Intermediate_L
|
||||||
|
parentName: Middle Proximal_L
|
||||||
|
position: {x: -0.049218215, y: -0.000000019073486, z: 9.769963e-16}
|
||||||
|
rotation: {x: 0.0009422762, y: -0.0005895548, z: -0.03517137, w: 0.9993807}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000002, z: 1.0000001}
|
||||||
|
- name: Middle Distal_L
|
||||||
|
parentName: Middle Intermediate_L
|
||||||
|
position: {x: -0.02899086, y: -0.000000019073486, z: -3.0730967e-15}
|
||||||
|
rotation: {x: -0.000049727125, y: 0.00005241896, z: -0.023246331, w: 0.9997298}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000002, z: 1}
|
||||||
|
- name: Ring Proximal_L
|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.079506226, y: -0.0018623761, z: 0.019933874}
|
||||||
|
rotation: {x: -0.11435414, y: 0.029367328, z: -0.02063557, w: 0.9927915}
|
||||||
|
scale: {x: 0.9999996, y: 0.99999976, z: 1}
|
||||||
|
- name: Ring Intermediate_L
|
||||||
|
parentName: Ring Proximal_L
|
||||||
|
position: {x: -0.0425412, y: -0.0000000095367465, z: -0.000000019073484}
|
||||||
|
rotation: {x: -0.0011039966, y: -0.00060688495, z: -0.031886846, w: 0.9994908}
|
||||||
|
scale: {x: 0.9999998, y: 1.0000004, z: 1}
|
||||||
|
- name: Ring Distal_L
|
||||||
|
parentName: Ring Intermediate_L
|
||||||
|
position: {x: -0.032304075, y: 0.000000057220458, z: 0.000000019073502}
|
||||||
|
rotation: {x: -0.0019679032, y: 0.0021281799, z: -0.040374544, w: 0.99918044}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 1}
|
||||||
|
- name: Thumb Proximal_L
|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.023121642, y: 0.014302252, z: -0.02548938}
|
||||||
|
rotation: {x: 0.50356376, y: -0.22160138, z: 0.2960308, w: 0.7808215}
|
||||||
|
scale: {x: 0.99999934, y: 0.9999999, z: 1.0000002}
|
||||||
|
- name: Thumb Intermediate_L
|
||||||
|
parentName: Thumb Proximal_L
|
||||||
|
position: {x: -0.046355207, y: -0.000000038146972, z: -6.137311e-15}
|
||||||
|
rotation: {x: 0.00023931247, y: 0.01031781, z: -0.03271521, w: 0.9994114}
|
||||||
|
scale: {x: 1.0000002, y: 0.99999976, z: 0.99999994}
|
||||||
|
- name: Thumb Distal_L
|
||||||
|
parentName: Thumb Intermediate_L
|
||||||
|
position: {x: -0.02708557, y: -0.000000009536743, z: 2.162714e-15}
|
||||||
|
rotation: {x: -0.00012242823, y: 0.0000108100585, z: -0.07322458, w: 0.99731547}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Index Proximal_L
|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.0878862, y: -0.0027753275, z: -0.02567537}
|
||||||
|
rotation: {x: 0.07009499, y: 0.012127882, z: -0.03154392, w: 0.9969677}
|
||||||
|
scale: {x: 0.99999976, y: 0.9999998, z: 0.99999994}
|
||||||
|
- name: Index Intermediate_L
|
||||||
|
parentName: Index Proximal_L
|
||||||
|
position: {x: -0.04577011, y: 8.881785e-18, z: -1.7763568e-17}
|
||||||
|
rotation: {x: -0.0004226711, y: -0.0003268092, z: -0.038368933, w: 0.9992636}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 1}
|
||||||
|
- name: Index Distal_L
|
||||||
|
parentName: Index Intermediate_L
|
||||||
|
position: {x: -0.024790343, y: 0.000000019073486, z: -8.171242e-16}
|
||||||
|
rotation: {x: -0.0000251514, y: 0.000040022867, z: 0.0024426042, w: 0.999997}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 0.9999999}
|
||||||
|
- name: Shoulder_R
|
||||||
|
parentName: Upper Chest
|
||||||
|
position: {x: -0.19631088, y: -0.011195793, z: -0.0093136085}
|
||||||
|
rotation: {x: 0.65799725, y: 0.012223989, z: 0.7523573, w: 0.029132158}
|
||||||
|
scale: {x: 0.99999905, y: 1.0000002, z: 1.0000008}
|
||||||
|
- name: Upper Arm_R
|
||||||
|
parentName: Shoulder_R
|
||||||
|
position: {x: -0.15295115, y: 0.000000057220426, z: -0.00000015258789}
|
||||||
|
rotation: {x: -0.09579168, y: -0.061053623, z: 0.02098839, w: 0.9933055}
|
||||||
|
scale: {x: 1.0000011, y: 1, z: 0.99999887}
|
||||||
|
- name: Lower Arm_R
|
||||||
|
parentName: Upper Arm_R
|
||||||
|
position: {x: -0.2708212, y: -0.000000095367426, z: 1.25766105e-14}
|
||||||
|
rotation: {x: 0.00032534442, y: -0.004180028, z: 0.03956416, w: 0.9992082}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1}
|
||||||
|
- name: Hand_R
|
||||||
|
parentName: Lower Arm_R
|
||||||
|
position: {x: -0.26095092, y: -0.000000038146972, z: -2.0854437e-14}
|
||||||
|
rotation: {x: 0.5765181, y: 0.11054429, z: -0.058252126, w: 0.80747354}
|
||||||
|
scale: {x: 1, y: 0.9999995, z: 1.0000006}
|
||||||
|
- name: Index Proximal_R
|
||||||
|
parentName: Hand_R
|
||||||
|
position: {x: -0.08788634, y: -0.0027752582, z: 0.025675356}
|
||||||
|
rotation: {x: -0.070181385, y: -0.012082738, z: -0.031559646, w: 0.99696165}
|
||||||
|
scale: {x: 0.99999994, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Index Intermediate_R
|
||||||
|
parentName: Index Proximal_R
|
||||||
|
position: {x: -0.045769956, y: 0.00000003814697, z: 0.000000019073475}
|
||||||
|
rotation: {x: 0.0006942079, y: 0.0002200017, z: -0.038357005, w: 0.9992639}
|
||||||
|
scale: {x: 0.9999998, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Index Distal_R
|
||||||
|
parentName: Index Intermediate_R
|
||||||
|
position: {x: -0.024790343, y: -6.962208e-15, z: 0.000000019073486}
|
||||||
|
rotation: {x: -0.00030575873, y: 0.00037041, z: 0.0026941318, w: 0.99999624}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000001, z: 1}
|
||||||
|
- name: Middle Proximal_R
|
||||||
|
parentName: Hand_R
|
||||||
|
position: {x: -0.08626839, y: -0.0077676005, z: 0.0015430606}
|
||||||
|
rotation: {x: 0.030837584, y: -0.01613135, z: -0.027810672, w: 0.9990072}
|
||||||
|
scale: {x: 0.9999999, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Middle Intermediate_R
|
||||||
|
parentName: Middle Proximal_R
|
||||||
|
position: {x: -0.04921829, y: 0.000000019073482, z: 0.000000009536743}
|
||||||
|
rotation: {x: -0.001126257, y: 0.00063901633, z: -0.03517428, w: 0.99938035}
|
||||||
|
scale: {x: 0.99999964, y: 1.0000004, z: 1}
|
||||||
|
- name: Middle Distal_R
|
||||||
|
parentName: Middle Intermediate_R
|
||||||
|
position: {x: -0.028990783, y: 0.000000057220454, z: 0.000000014305117}
|
||||||
|
rotation: {x: 0.00016930742, y: -0.00014266258, z: -0.023307186, w: 0.9997284}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1}
|
||||||
|
- name: Ring Proximal_R
|
||||||
|
parentName: Hand_R
|
||||||
|
position: {x: -0.079506226, y: -0.0018623624, z: -0.0199339}
|
||||||
|
rotation: {x: 0.11432323, y: -0.029362563, z: -0.02064108, w: 0.9927951}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Ring Intermediate_R
|
||||||
|
parentName: Ring Proximal_R
|
||||||
|
position: {x: -0.0425412, y: 0.00000009536742, z: 0.000000009536776}
|
||||||
|
rotation: {x: 0.0011513897, y: 0.00059979566, z: -0.031884976, w: 0.9994908}
|
||||||
|
scale: {x: 0.99999946, y: 1.0000005, z: 1.0000001}
|
||||||
|
- name: Ring Distal_R
|
||||||
|
parentName: Ring Intermediate_R
|
||||||
|
position: {x: -0.032304075, y: -1.9984007e-17, z: 2.2204452e-18}
|
||||||
|
rotation: {x: 0.0019489677, y: -0.0021207593, z: -0.040360827, w: 0.99918103}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000005, z: 1}
|
||||||
|
- name: Little Proximal_R
|
||||||
|
parentName: Hand_R
|
||||||
|
position: {x: -0.073102504, y: 0.0094762845, z: -0.036707874}
|
||||||
|
rotation: {x: 0.22341543, y: -0.03582879, z: -0.00853081, w: 0.97402734}
|
||||||
|
scale: {x: 0.9999998, y: 1, z: 1.0000001}
|
||||||
|
- name: Little Intermediate_R
|
||||||
|
parentName: Little Proximal_R
|
||||||
|
position: {x: -0.028883437, y: 0, z: 8.8817815e-18}
|
||||||
|
rotation: {x: 0.0006273237, y: -0.00035456178, z: -0.034676194, w: 0.9993984}
|
||||||
|
scale: {x: 0.9999996, y: 1.0000004, z: 0.99999994}
|
||||||
|
- name: Little Distal_R
|
||||||
|
parentName: Little Intermediate_R
|
||||||
|
position: {x: -0.017963333, y: 5.6621366e-15, z: -0.000000019073486}
|
||||||
|
rotation: {x: -0.00027018678, y: -0.000458944, z: -0.028371247, w: 0.9995973}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1}
|
||||||
|
- name: Thumb Proximal_R
|
||||||
|
parentName: Hand_R
|
||||||
|
position: {x: -0.023121785, y: 0.0143022835, z: 0.025489347}
|
||||||
|
rotation: {x: -0.5099679, y: 0.23889264, z: 0.2785554, w: 0.77799094}
|
||||||
|
scale: {x: 0.99999964, y: 1.0000008, z: 0.9999997}
|
||||||
|
- name: Thumb Intermediate_R
|
||||||
|
parentName: Thumb Proximal_R
|
||||||
|
position: {x: -0.046355058, y: -0.000000038146975, z: -0.000000019073456}
|
||||||
|
rotation: {x: -0.0002390146, y: -0.010320273, z: -0.03271619, w: 0.99941134}
|
||||||
|
scale: {x: 1.0000002, y: 0.99999976, z: 0.9999997}
|
||||||
|
- name: Thumb Distal_R
|
||||||
|
parentName: Thumb Intermediate_R
|
||||||
|
position: {x: -0.027085647, y: 2.6438843e-14, z: 0.000000038146972}
|
||||||
|
rotation: {x: 0.00018908244, y: 0.00005299355, z: -0.07324518, w: 0.997314}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1}
|
||||||
|
- name: Upper Leg_L
|
||||||
|
parentName: Hips
|
||||||
|
position: {x: 0.000000076293944, y: 0.00000020265578, z: 0.11154585}
|
||||||
|
rotation: {x: -0.08783959, y: 0.9720634, z: -0.21707924, w: -0.01592321}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000006, z: 1.0000001}
|
||||||
|
- name: Lower Leg_L
|
||||||
|
parentName: Upper Leg_L
|
||||||
|
position: {x: -0.45751986, y: -0.0000003528594, z: 0.00000029563904}
|
||||||
|
rotation: {x: 0.00000011532064, y: 0.00000056303344, z: 0.13663867, w: 0.990621}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Foot_L
|
||||||
|
parentName: Lower Leg_L
|
||||||
|
position: {x: -0.41705382, y: -0.00000010013587, z: -0.0000002002716}
|
||||||
|
rotation: {x: -0.13122444, y: 0.012162861, z: -0.029347898, w: 0.99084353}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000002, z: 1}
|
||||||
|
- name: Toes_L
|
||||||
|
parentName: Foot_L
|
||||||
|
position: {x: -0.065367535, y: 0.13628973, z: 0.000505377}
|
||||||
|
rotation: {x: 0.000000040700513, y: -0.000000676707, z: -0.71948427, w: 0.69450873}
|
||||||
|
scale: {x: 0.99999875, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Upper Leg_R
|
||||||
|
parentName: Hips
|
||||||
|
position: {x: -0.0000003814697, y: -0.00000010281801, z: -0.11154585}
|
||||||
|
rotation: {x: -0.017797431, y: 0.9764846, z: 0.21279787, w: 0.029634822}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Lower Leg_R
|
||||||
|
parentName: Upper Leg_R
|
||||||
|
position: {x: -0.457519, y: 0.00000003576286, z: -0.00000015258789}
|
||||||
|
rotation: {x: 0.00000019516762, y: 0.00000008158283, z: 0.12911321, w: 0.9916299}
|
||||||
|
scale: {x: 0.9999999, y: 1, z: 0.9999999}
|
||||||
|
- name: Foot_R
|
||||||
|
parentName: Lower Leg_R
|
||||||
|
position: {x: -0.41705394, y: 0.000000019073518, z: -0.00000022888183}
|
||||||
|
rotation: {x: 0.1296288, y: 0.008831188, z: -0.08861993, w: 0.987555}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000001, z: 1}
|
||||||
|
- name: Toes_R
|
||||||
|
parentName: Foot_R
|
||||||
|
position: {x: -0.06536758, y: 0.13628979, z: -0.00050547754}
|
||||||
|
rotation: {x: 0.00000032465044, y: -0.000000023993508, z: -0.72075284, w: 0.6931921}
|
||||||
|
scale: {x: 0.99999833, y: 1.0000007, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 1
|
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8
Assets/AnimeGirlIdleAnimations.meta
Normal file
8
Assets/AnimeGirlIdleAnimations.meta
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8
Assets/AnimeGirlIdleAnimations/Script.meta
Normal file
8
Assets/AnimeGirlIdleAnimations/Script.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: f7c1a271386c40347b3145c9c3f5c6b3
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317
Assets/AnimeGirlIdleAnimations/Script/AGIA_sample.cs
Normal file
317
Assets/AnimeGirlIdleAnimations/Script/AGIA_sample.cs
Normal file
@@ -0,0 +1,317 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
|
||||||
|
|
||||||
|
namespace AGIA
|
||||||
|
{
|
||||||
|
public class AGIA_sample : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Animator animator;
|
||||||
|
public int animBase;
|
||||||
|
public int animLayer;
|
||||||
|
|
||||||
|
// Use this for initialization
|
||||||
|
void Start ()
|
||||||
|
{
|
||||||
|
|
||||||
|
animator = GetComponent<Animator>();
|
||||||
|
animator.SetInteger("animBaseInt", 1);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update ()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void animBaseChange()
|
||||||
|
{
|
||||||
|
animator.SetInteger("animOtherInt", 0);
|
||||||
|
|
||||||
|
var clickedButton = EventSystem.current.currentSelectedGameObject.name;
|
||||||
|
|
||||||
|
if(clickedButton == "Generic_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 1);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Angry_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 2);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Brave_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 3);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Calm_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 4);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Calm_02")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 5);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Concern_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 6);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Classy_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 7);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Cute_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 8);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Deny_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 9);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Energetic_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 10);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Energetic_02")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 11);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Sexy_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 12);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Pitiable_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 13);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Stress_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 14);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Surprise_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 15);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "Think_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 16);
|
||||||
|
}
|
||||||
|
else if (clickedButton == "What_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 17);
|
||||||
|
}
|
||||||
|
|
||||||
|
///Ver1.1
|
||||||
|
else if (clickedButton == "Boyish_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 18);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "Cry_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 19);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "Laugh_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 20);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "Cute_02")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 21);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "Angry_02")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 22);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "Fedup_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 23);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "Fedup_02")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 24);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "Cute_03")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 25);
|
||||||
|
}
|
||||||
|
|
||||||
|
///Ver1.2
|
||||||
|
else if (clickedButton == "Cat_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 26);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "PointFinger_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 27);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "Energetic_03")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 28);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "Sexy_02")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 29);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "Sexy_03")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 30);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void animLayerChange()
|
||||||
|
{
|
||||||
|
var clickedButton = EventSystem.current.currentSelectedGameObject.name;
|
||||||
|
|
||||||
|
if (clickedButton == "Reset")
|
||||||
|
{
|
||||||
|
animator.Play("Layer_start", 1, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "LookAway_01")
|
||||||
|
{
|
||||||
|
animator.Play("Layer_look_away_01", 1, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "LookAwayAngry_01")
|
||||||
|
{
|
||||||
|
animator.Play("Layer_look_away_angry_01", 1, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "NodOnce_01")
|
||||||
|
{
|
||||||
|
animator.Play("Layer_nod_once_01", 1, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "NodTwice_01")
|
||||||
|
{
|
||||||
|
animator.Play("Layer_nod_twice_01", 1, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "ShakeHead_01")
|
||||||
|
{
|
||||||
|
animator.Play("Layer_shake_head_01", 1, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "SwingBody_01")
|
||||||
|
{
|
||||||
|
animator.Play("Layer_swing_body_01", 1, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
///Ver1.1///
|
||||||
|
else if (clickedButton == "LaughUp_01")
|
||||||
|
{
|
||||||
|
animator.Play("Layer_laugh_up_01", 1, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "LaughDown_01")
|
||||||
|
{
|
||||||
|
animator.Play("Layer_laugh_down_01", 1, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "ShakeBody_01")
|
||||||
|
{
|
||||||
|
animator.Play("Layer_shake_body_01", 1, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "Surprise_01")
|
||||||
|
{
|
||||||
|
animator.Play("Layer_surprise_01", 1, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "TiltNeck_01")
|
||||||
|
{
|
||||||
|
animator.Play("Layer_tilt_neck_01", 1, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
///Ver1.2
|
||||||
|
else if (clickedButton == "TurnRight_01")
|
||||||
|
{
|
||||||
|
animator.Play("Layer_turn_right_01", 1, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "TurnLeft_01")
|
||||||
|
{
|
||||||
|
animator.Play("Layer_turn_left_01", 1, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void animOtherChange()
|
||||||
|
{
|
||||||
|
animator.SetInteger("animBaseInt", 0);
|
||||||
|
|
||||||
|
var clickedButton = EventSystem.current.currentSelectedGameObject.name;
|
||||||
|
if (clickedButton == "Walk_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animOtherInt", 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "Run_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animOtherInt", 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "WaveHand_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animOtherInt", 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "WaveHands_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animOtherInt", 4);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "WaveArm_01")
|
||||||
|
{
|
||||||
|
animator.SetInteger("animOtherInt", 5);
|
||||||
|
}
|
||||||
|
|
||||||
|
///Ver1.1
|
||||||
|
else if (clickedButton == "What_01_Emote_01")
|
||||||
|
{
|
||||||
|
animator.Play("Other_what_01", 0, 0.0f);
|
||||||
|
animator.SetInteger("animBaseInt", 17);
|
||||||
|
//animator.SetInteger("animOtherInt", 6);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "Enegetic_02_Emote_01")
|
||||||
|
{
|
||||||
|
animator.Play("Other_enegetic_02", 0, 0.0f);
|
||||||
|
animator.SetInteger("animBaseInt", 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "Cute_02_Emote_01")
|
||||||
|
{
|
||||||
|
animator.Play("Other_cute_02", 0, 0.0f);
|
||||||
|
animator.SetInteger("animBaseInt", 21);
|
||||||
|
}
|
||||||
|
|
||||||
|
///Ver1.2
|
||||||
|
else if (clickedButton == "Cat_01_Emote_01")
|
||||||
|
{
|
||||||
|
animator.Play("Other_cat_01", 0, 0.0f);
|
||||||
|
animator.SetInteger("animBaseInt", 26);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (clickedButton == "PointFinger_01_Emote_01")
|
||||||
|
{
|
||||||
|
animator.Play("Other_point_finger_01", 0, 0.0f);
|
||||||
|
animator.SetInteger("animBaseInt", 27);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
18
Assets/AnimeGirlIdleAnimations/Script/AGIA_sample.cs.meta
Normal file
18
Assets/AnimeGirlIdleAnimations/Script/AGIA_sample.cs.meta
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e38594ec77d5cdc4688a6e68d2b4d269
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
AssetOrigin:
|
||||||
|
serializedVersion: 1
|
||||||
|
productId: 150397
|
||||||
|
packageName: Anime Girl Idle Animations
|
||||||
|
packageVersion: 1.2.1
|
||||||
|
assetPath: Assets/AnimeGirlIdleAnimations/Script/AGIA_sample.cs
|
||||||
|
uploadId: 440789
|
||||||
8
Assets/FemaleRunnerAnimset.meta
Normal file
8
Assets/FemaleRunnerAnimset.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d46ba22aa99b32447a0c4eb9c9a8a1ce
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/FemaleRunnerAnimset/Scripts.meta
Normal file
8
Assets/FemaleRunnerAnimset/Scripts.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 35d57b8d60cbe784aa5237275613cb94
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
71
Assets/FemaleRunnerAnimset/Scripts/CameraFollowWalk.cs
Normal file
71
Assets/FemaleRunnerAnimset/Scripts/CameraFollowWalk.cs
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class CameraFollowWalk : CameraWalk
|
||||||
|
{
|
||||||
|
private Quaternion _initialRotation;
|
||||||
|
private Transform _parent;
|
||||||
|
private Vector3 initialLocalPosition;
|
||||||
|
|
||||||
|
[Header("카메라가 캐릭터 따라 회전하기")]
|
||||||
|
public bool isRotate = false;
|
||||||
|
protected override void Start()
|
||||||
|
{
|
||||||
|
base.Start();
|
||||||
|
|
||||||
|
_initialRotation = transform.rotation;
|
||||||
|
_parent = transform.parent;
|
||||||
|
initialLocalPosition = transform.position - _parent.position;
|
||||||
|
}
|
||||||
|
protected virtual void LateUpdate()
|
||||||
|
{
|
||||||
|
if (!isRotate)
|
||||||
|
{
|
||||||
|
transform.rotation = _initialRotation;
|
||||||
|
transform.position = _parent.position + initialLocalPosition;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
protected override void myCameraWalk()
|
||||||
|
{
|
||||||
|
// WASD로 카메라 이동
|
||||||
|
float horizontal = Input.GetAxis("Horizontal") * moveSpeed * Time.deltaTime;
|
||||||
|
float vertical = Input.GetAxis("Vertical") * moveSpeed * Time.deltaTime;
|
||||||
|
Vector3 prePos = transform.position;
|
||||||
|
transform.Translate(horizontal, 0, vertical, Space.Self);
|
||||||
|
initialLocalPosition += transform.position - prePos;
|
||||||
|
//
|
||||||
|
if (Input.GetKey(KeyCode.Q))
|
||||||
|
{
|
||||||
|
prePos = transform.position;
|
||||||
|
transform.Translate(0, -moveSpeed * Time.deltaTime, 0, Space.Self);
|
||||||
|
initialLocalPosition += transform.position - prePos;
|
||||||
|
}
|
||||||
|
if (Input.GetKey(KeyCode.E))
|
||||||
|
{
|
||||||
|
prePos = transform.position;
|
||||||
|
transform.Translate(0, moveSpeed * Time.deltaTime, 0, Space.Self);
|
||||||
|
initialLocalPosition += transform.position - prePos;
|
||||||
|
}
|
||||||
|
// 마우스 휠로 확대/축소
|
||||||
|
float fov = GetComponent<Camera>().fieldOfView;
|
||||||
|
fov -= Input.GetAxis("Mouse ScrollWheel") * zoomSpeed;
|
||||||
|
fov = Mathf.Clamp(fov, minFov, maxFov);
|
||||||
|
GetComponent<Camera>().fieldOfView = fov;
|
||||||
|
|
||||||
|
// 오른쪽 마우스로 마우스 커서 표시/숨기기
|
||||||
|
VisibleMouse();
|
||||||
|
|
||||||
|
//
|
||||||
|
if (!isCursorVisible)
|
||||||
|
{
|
||||||
|
float mouseX = Input.GetAxis("Mouse X") * rotateSpeed * Time.deltaTime;
|
||||||
|
float mouseY = Input.GetAxis("Mouse Y") * rotateSpeed * Time.deltaTime;
|
||||||
|
|
||||||
|
transform.eulerAngles = new Vector3(transform.eulerAngles.x - mouseY, transform.eulerAngles.y + mouseX, 0);
|
||||||
|
_initialRotation = transform.rotation;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
18
Assets/FemaleRunnerAnimset/Scripts/CameraFollowWalk.cs.meta
Normal file
18
Assets/FemaleRunnerAnimset/Scripts/CameraFollowWalk.cs.meta
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 506d39bbe736c0448a4f31478b8751bb
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
AssetOrigin:
|
||||||
|
serializedVersion: 1
|
||||||
|
productId: 301499
|
||||||
|
packageName: Female Runner Animset - FreeWalk&Jog
|
||||||
|
packageVersion: 1.1.2
|
||||||
|
assetPath: Assets/FemaleRunnerAnimset/Scripts/CameraFollowWalk.cs
|
||||||
|
uploadId: 896938
|
||||||
69
Assets/FemaleRunnerAnimset/Scripts/CameraWalk.cs
Normal file
69
Assets/FemaleRunnerAnimset/Scripts/CameraWalk.cs
Normal file
@@ -0,0 +1,69 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class CameraWalk : MonoBehaviour
|
||||||
|
{
|
||||||
|
[Header("카메라 이동속도")]
|
||||||
|
public float moveSpeed = 10.0f;
|
||||||
|
[Header("카메라 회전 감도(마우스)")]
|
||||||
|
public float rotateSpeed = 500.0f;
|
||||||
|
[Header("카메라 줌 속도")]
|
||||||
|
public float zoomSpeed = 10.0f;
|
||||||
|
[Header("카메라 줌 최소/최댓값")]
|
||||||
|
public float minFov = 15.0f;
|
||||||
|
public float maxFov = 90.0f;
|
||||||
|
|
||||||
|
protected bool isCursorVisible = true;
|
||||||
|
|
||||||
|
protected virtual void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void Update()
|
||||||
|
{
|
||||||
|
myCameraWalk();
|
||||||
|
}
|
||||||
|
protected virtual void myCameraWalk()
|
||||||
|
{
|
||||||
|
// WASD로 카메라 이동
|
||||||
|
float horizontal = Input.GetAxis("Horizontal") * moveSpeed * Time.deltaTime;
|
||||||
|
float vertical = Input.GetAxis("Vertical") * moveSpeed * Time.deltaTime;
|
||||||
|
transform.Translate(horizontal, 0, vertical);
|
||||||
|
if (Input.GetKey(KeyCode.Q))
|
||||||
|
{
|
||||||
|
transform.Translate(0, -moveSpeed * Time.deltaTime, 0);
|
||||||
|
}
|
||||||
|
if (Input.GetKey(KeyCode.E))
|
||||||
|
{
|
||||||
|
transform.Translate(0, moveSpeed * Time.deltaTime, 0);
|
||||||
|
}
|
||||||
|
// 마우스 휠로 확대/축소
|
||||||
|
float fov = GetComponent<Camera>().fieldOfView;
|
||||||
|
fov -= Input.GetAxis("Mouse ScrollWheel") * zoomSpeed;
|
||||||
|
fov = Mathf.Clamp(fov, minFov, maxFov);
|
||||||
|
GetComponent<Camera>().fieldOfView = fov;
|
||||||
|
|
||||||
|
// 오른쪽 마우스로 마우스 커서 표시/숨기기
|
||||||
|
VisibleMouse();
|
||||||
|
|
||||||
|
//
|
||||||
|
if (!isCursorVisible)
|
||||||
|
{
|
||||||
|
float mouseX = Input.GetAxis("Mouse X") * rotateSpeed * Time.deltaTime;
|
||||||
|
float mouseY = Input.GetAxis("Mouse Y") * rotateSpeed * Time.deltaTime;
|
||||||
|
|
||||||
|
transform.eulerAngles = new Vector3(transform.eulerAngles.x - mouseY, transform.eulerAngles.y + mouseX, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
protected void VisibleMouse()
|
||||||
|
{
|
||||||
|
if (Input.GetKeyDown(KeyCode.Escape))
|
||||||
|
{
|
||||||
|
isCursorVisible = !isCursorVisible;
|
||||||
|
Cursor.visible = isCursorVisible;
|
||||||
|
Cursor.lockState = isCursorVisible ? CursorLockMode.None : CursorLockMode.Locked;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
18
Assets/FemaleRunnerAnimset/Scripts/CameraWalk.cs.meta
Normal file
18
Assets/FemaleRunnerAnimset/Scripts/CameraWalk.cs.meta
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 91696e217c5db8145b16ab24acccbe11
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
AssetOrigin:
|
||||||
|
serializedVersion: 1
|
||||||
|
productId: 301499
|
||||||
|
packageName: Female Runner Animset - FreeWalk&Jog
|
||||||
|
packageVersion: 1.1.2
|
||||||
|
assetPath: Assets/FemaleRunnerAnimset/Scripts/CameraWalk.cs
|
||||||
|
uploadId: 896938
|
||||||
30
Assets/FemaleRunnerAnimset/Scripts/CliffCheck.cs
Normal file
30
Assets/FemaleRunnerAnimset/Scripts/CliffCheck.cs
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class CliffCheck : GroundCheck
|
||||||
|
{
|
||||||
|
private Vector3 _initialGroundPos;
|
||||||
|
|
||||||
|
protected override void Start()
|
||||||
|
{
|
||||||
|
base.Start();
|
||||||
|
_initialGroundPos = Vector3.zero;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnTriggerEnter(Collider other)
|
||||||
|
{
|
||||||
|
base.OnTriggerEnter(other);
|
||||||
|
if (other.CompareTag("Ground"))
|
||||||
|
{
|
||||||
|
if(_initialGroundPos == Vector3.zero)
|
||||||
|
{
|
||||||
|
_initialGroundPos = _parent.localPosition;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_parent.localPosition = _initialGroundPos;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
18
Assets/FemaleRunnerAnimset/Scripts/CliffCheck.cs.meta
Normal file
18
Assets/FemaleRunnerAnimset/Scripts/CliffCheck.cs.meta
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fec71231fc37a2047a07a1efff84bd6e
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
AssetOrigin:
|
||||||
|
serializedVersion: 1
|
||||||
|
productId: 301499
|
||||||
|
packageName: Female Runner Animset - FreeWalk&Jog
|
||||||
|
packageVersion: 1.1.2
|
||||||
|
assetPath: Assets/FemaleRunnerAnimset/Scripts/CliffCheck.cs
|
||||||
|
uploadId: 896938
|
||||||
49
Assets/FemaleRunnerAnimset/Scripts/GroundCheck.cs
Normal file
49
Assets/FemaleRunnerAnimset/Scripts/GroundCheck.cs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
using System.ComponentModel;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class GroundCheck : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Animator animator;
|
||||||
|
public bool isGoingBack = true;
|
||||||
|
public float startY;
|
||||||
|
public float startX;
|
||||||
|
private Vector3 _startPosition;
|
||||||
|
|
||||||
|
[SerializeField] protected Transform _parent;
|
||||||
|
|
||||||
|
protected virtual void Start()
|
||||||
|
{
|
||||||
|
_parent = this.transform.parent;
|
||||||
|
_startPosition = _parent.localPosition;
|
||||||
|
if (_startPosition.y != 0f)
|
||||||
|
{
|
||||||
|
_startPosition = new Vector3(_startPosition.x, 0f, _startPosition.z);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
protected virtual void OnTriggerEnter(Collider other)
|
||||||
|
{
|
||||||
|
if (other.CompareTag("Ground"))
|
||||||
|
{
|
||||||
|
animator.SetBool("isLanding", true);
|
||||||
|
if (isGoingBack)
|
||||||
|
{
|
||||||
|
_parent.localPosition = new Vector3(_parent.localPosition.x, startY, _parent.localPosition.z);
|
||||||
|
Debug.Log(_parent.localPosition);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
protected virtual void OnTriggerExit(Collider other)
|
||||||
|
{
|
||||||
|
if (other.CompareTag("Ground"))
|
||||||
|
{
|
||||||
|
animator.SetBool("isLanding", false);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
18
Assets/FemaleRunnerAnimset/Scripts/GroundCheck.cs.meta
Normal file
18
Assets/FemaleRunnerAnimset/Scripts/GroundCheck.cs.meta
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 10c1dcd362a800843ba7d1e621522e3a
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
AssetOrigin:
|
||||||
|
serializedVersion: 1
|
||||||
|
productId: 301499
|
||||||
|
packageName: Female Runner Animset - FreeWalk&Jog
|
||||||
|
packageVersion: 1.1.2
|
||||||
|
assetPath: Assets/FemaleRunnerAnimset/Scripts/GroundCheck.cs
|
||||||
|
uploadId: 896938
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user