2026-07-06 테스트 로직 진행중

This commit is contained in:
2026-07-06 12:58:18 +09:00
parent f8a6bba6ed
commit 7d2238240b
393 changed files with 46804 additions and 12 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace ECE
{
public interface IEasyColliderPostProcessor
{
/// <summary>
/// post processes a box collider, properties orientation indiciates if it's a rotated collider.
/// </summary>
/// <param name="box"></param>
/// <param name="properties"></param>
void PostProcessCollider(BoxCollider boxCollider, EasyColliderProperties properties);
/// <summary>
/// post processes a capsule collider, properties orientation indiciates if it's a rotated collider.
/// </summary>
/// <param name="box"></param>
/// <param name="properties"></param>
void PostProcessCollider(CapsuleCollider capsuleCollider, EasyColliderProperties properties);
/// <summary>
/// post processes a mesh collider. cylinder colliders are mesh colliders as well.
/// </summary>
/// <param name="box"></param>
/// <param name="properties"></param>
void PostProcessCollider(MeshCollider meshCollider, EasyColliderProperties properties);
/// <summary>
/// post processes a sphere collider
/// </summary>
/// <param name="box"></param>
/// <param name="properties"></param>
void PostProcessCollider(SphereCollider sphereCollider, EasyColliderProperties properties);
}
}