2026-07-05 기본씬 삭제, 폴더구조 확보

This commit is contained in:
2026-07-05 21:34:34 +09:00
parent d340446b19
commit 2e62e509e9
52 changed files with 167 additions and 1057 deletions

View File

@@ -18,7 +18,6 @@ private void Awake()
if (Instance == null)
{
Instance = this; //만들어진 자신을 인스턴스로 설정
DontDestroyOnLoad(gameObject);
}
else
{

View File

@@ -0,0 +1,16 @@
using UnityEngine;
public class SoundManager : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 6de75b1b76588eb4280f8d111def36b7