2026-07-10 대화 끼어들기 구현

This commit is contained in:
2026-07-10 12:55:02 +09:00
parent a368a27465
commit 173f3823b6
13 changed files with 316 additions and 10 deletions

View File

@@ -362,7 +362,8 @@ private async Awaitable PlayNode(DialogNode node)
if (node.StagingOnly)
DialogHud.Instance.Hide();
else
DialogHud.Instance.Show(node.Speaker, node.TalkText, node.SpeakerNameOverride);
DialogHud.Instance.Show(node.Speaker, node.TalkText, node.SpeakerNameOverride,
node.HudAnchor); // HudAnchor 지정 시 창은 그 캐릭터 옆에 (비우면 화자 옆)
}
RaiseNodeEvent(node.EventKey); // EventKey 있으면 매칭 이벤트 호출