버그 수정

This commit is contained in:
2026-07-14 12:15:48 +09:00
parent 0e0e12a768
commit 0df40f9065
5 changed files with 170 additions and 8 deletions

View File

@@ -17,6 +17,7 @@ public class LocalManager : MonoBehaviour
[SerializeField] private VolumeProfile _grayscaleProfile;
// 씬에 이미 있는 글로벌 볼륨 — 새로 만들지 않고 이 볼륨의 프로파일을 흑백으로 교체한다
[SerializeField] private Volume _globalVolume;
[SerializeField] private GameObject CaffebeneImgObj;
public void NextScene(int delay)
{
@@ -36,12 +37,14 @@ private async Awaitable CaffebeneSequence(int delay)
await Awaitable.WaitForSecondsAsync((float)delay);
PauseAllAnimations();
CaffebeneImgObj.SetActive(true);
await FadeToGrayscale(_grayscaleFadeTime);
SoundManager.Instance.PlayOverrideBGM(_caffebeneBGM);
await Awaitable.WaitForSecondsAsync(_caffebeneSceneChangeDelay, destroyCancellationToken);
CaffebeneImgObj.SetActive(false);
SceneLoadManager.Instance.RequestSceneChange(_nextSceneName);
}
catch (System.OperationCanceledException)